That's weird. All I know is it's not working for me. lol When I try to use mark or gate razor highlights the reagents in red as if its gonna use them for the spell but nothing happens. :D
Vendors also still buy items from players and the blacksmith sells the resource Malleable Alloy and tailors...
The spell Mark does not seem to work properly. If i am in Britain for instance mark does nothing when I try to use it. There isn't even a message "thy spell does not appear to work". If I am in Ilshenar I get the message when trying to use mark. Dungeons are good I get the message that it...
awesome Ill grab it right now :D
Is there no siege bless option for items? That is a staple of Siege Perilous.
Oh I see how you have it the menu is on your characters menu not the item haha nice
On July 16 1999 Siege Perilous was opened. During this time I'm pretty sure you could not do that. If I'm wrong then IDK. A good resource to test might be UODemo. :D
I tested direct spells on the UO:98 Demo and sure enough I couldn't cast them. It would use my mana but there was no spell that...
This would be awesome! I made a siege shard and had to change all of that stuff you have listed. Would be super cool to have a config for it to switch to the ruleset.
This is a script that I put together to test weapon damages on my server. Very Simple script. The base idea for this script comes from Vorspires Attackable Items script for RunUO. It's a training dummy that you can attack and it shows the damage you do overhead. It does have HP and can...
Found the fix for this also it was in container.cs. In case anyone ever has this problem also.
Edit this out:
if ( house != null && house.IsLockedDown( this ) )
{
if ( !house.LockDown( from, item, false ) )
return false;
I tried this and locked down bag still shows secure when you try to doubleclick it and wont let you open it.
Ill post the whole script
Got it to work. A little further down you'll see
else if ( item is Container ) return IsCoOwner( from );
change it to
return true;
Now that that is fixed, I...
In RunUO 2.3 whenever I lock a container down it shows secure to others. I want locked down containers to be accessible to everyone and only secure containers secure. I have been playing with the BaseHouse.cs trying to make this work. Would this be the right place to fix this problem?
public...
Im looking to wipe everything items and mobiles just like [wipe command would do but instead of clicking to create a bounding box Id like to set the coordinates for the box in the command. This way I can wipe entire areas of a map without having to wipe the whole map. For example if I wanted to...