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  1. Fireball

    Pre-AOS Runic Hammers

    Yes you have to remove the Core.AOS check in the BaseRunicTool sections of BaseArmor.cs (sheilds section and armour section) and BaseWeapon.cs
  2. Fireball

    Pre-AOS Runic Hammers

    Player crafted should over-ride anyway if I remember correctly
  3. Fireball

    Cellar Addon

    I had to modify quite a few scripts to get things to lock down in the cellar and this also enables it in courtyards. I also had to modify HouseRegion.cs so that if you log off in a cellar or courtyard you don't get booted out to the house sign when you log back in and also you can ban/remove...
  4. Fireball

    Cellar Addon

    It does work. You only have to add the new HouseRegion check in BaseHouse.cs if you want to be able to lock things down in the cellar. You can place the cellar OK, yes? And you also have to think about serialisation which is in effect "saving" the items that are in the house every time there...
  5. Fireball

    Daat99's World Omniporter For ServUO

    Yeah that was my code. I didn't have the context :-) D
  6. Fireball

    Daat99's World Omniporter For ServUO

    Yes that is set to allow travel with the sigil. Like I said in my message, you need to set the flag to 0x00000000, for AllowSigil to block sigil traffic
  7. Fireball

    Daat99's World Omniporter For ServUO

    The United Kingdom goes into LockDown 2.0 starting tomorrow until 2nd December so things are a bit funky for us too. 1604518725 I didn't realise you wrote that originally. I just assumed the author left gaps for future expansion. I looked at it years ago when I changed my moongates from the...
  8. Fireball

    Daat99's World Omniporter For ServUO

    What is the error? Might just be a missing null check? I don't use WorldOmniPorter so I don't know how it works, but I would put a new flag in there under AllowRed called AllowSigil for which the value would be 0x09000400 to allow Sigil carriers and 0x00000000 to not allow Sigil carriers. Then...
  9. Fireball

    Peacock mount

    Depends on your client version if I remember correctly. What version are you using?
  10. Fireball

    Cellar Addon

    You have to change a fair bit really. Anything that checks IsInside needs to be changed to IsHouseRegion.
  11. Fireball

    Zombiex, Unleash the Zombie Apocalypse

    Thank you for writing it! It was a brilliant idea. I am sure we will bring them out each Halloween now and probably use the base code with other creatures in future.
  12. Fireball

    Some problems adapting new code to old repo.

    That's above my pay grade :)
  13. Fireball

    Some problems adapting new code to old repo.

    You need to create a list variable not var I can't tell from that code snippet exactly what you are trying to do but to create a list you use something like: List<Item> list = ((Container)dropped).Items; if (list.Count > 0) { foreach (Item item in boxItems) {...
  14. Fireball

    Timer to tick at midnight (ingame time)

    There is a script by Felladrin that I use called GameTimePlatinumReward which will probably have the code you need. It puts 1 platinum in a player's bank box every day (or at an interval you choose) provided the player is online.
  15. Fireball

    PlayerRangeSensitive

    Can anyone please tell me where the range is defined for PlayerRangeSensitive? And is there a timer involved in this somewhere? eg. If a player runs away from a mob to the cut-off range, does the mob freeze immediately or does it carry on doing its thing for a number of seconds? If so where is...
  16. Fireball

    Daat99's World Omniporter For ServUO

    I've read the announcement now and understand what's happening. Fair enough. At least we have the last snapshot for those that want to build an era accurate shard.
  17. Fireball

    Daat99's World Omniporter For ServUO

    I guess they've removed the ability to use older eras then. What a pity. :-(
  18. Fireball

    Daat99's World Omniporter For ServUO

    Why would they do that??!!
  19. Fireball

    Zombiex, Unleash the Zombie Apocalypse

    Ahh yes that makes sense.
  20. Fireball

    Zombiex, Unleash the Zombie Apocalypse

    I just realised I didn't post that in my original post either. Duh! :-) What was the issue with the ethereal dropping to the ground? I didn't get to look at that but it works now so I'm guessing you fixed it, or did it fix itself with the blessed items fix?

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