Thanks @Po0ka for help with this.
This is an NPC script that moves the mobile to different pre set locations based on a timer.
In this example I made a Thief Guildmaster, other ideas I had for this were moving caravans or camps.
Best to put this on a XMLSpawner so you can track movement.
Trying to make a mobile that moves to a new location based off a timer.
using System;
using System.Collections;
using Server.Items;
using Server.Targeting;
namespace Server.Mobiles
{
public class ThiefGuildmasterTram : BaseGuildmaster
{
Point3D[] MoveLocations =
{
new Point3D( 1478...
How can i make a button in a gump perform a command such as open chat normally command: [c
AddButton(127, 245, 2117, 2117, (int)Buttons.Button6, GumpButtonType.Reply, 0);//chat 6
AddLabel(150, 243, 47, @"Chat");
and this section below:
case...
Is there a more up to date version of this. Or a better one. For me it only checks when you first use tool if you first login after intiated you never see another gump.
Trying to figure out how to add compassion gain to this:
if (DateTime.Now < m_LastClicked + TimeSpan.FromHours(1.0))
{
from.SendLocalizedMessage(1060001);//You throw the switch, but the mechanism cannot be engaged again so soon.
return;
}
Container pack = from.Backpack as Container;
if...
I always wanted to make an NPC toll collector. OSI used to have a bridge troll that you had to pay or kill to cross the small bridges within the hedgemaze.
I just commented out the Telekenisis Wand from Lich.cs line 70, as it wasn't intended. If you wish to use the wand, however, read my post on that below.
@Shazzy
Yes, the Telekinesis Wand is a custom item, oops! Here it is though I think its a pretty neat item for cartographers & other tight lockpicking templates. Two edits to BaseWand.cs: find bold print
In Basewand.cs
I appreciate any feedback to improve this or if you see improvements to be made. Thanx
TwilightLantern.cs comes with ServUo, and should be in the latest release, if you don't have it
download it below.
Origins 1st and 2nd Halloween Event
Halloween 2006-2007
The Grim Reaper and his minions attack the cemetaries across Britannia!
Grim Reaper:
Boss creature that drops Cursed Doom Artifacts.
-Weapon Abilities: [Random]
*Bleed Attack
*Paralyzing Blow
*Mortal Strike
*Crushing Blow...
I've never seen this problem but my script looks the same. Interested to see what you come up with.
Here is the Black Cloud Ability, it had some purpose in the original story arc, but mostly is used by players to prove it is a Dread Warhorse rather then a Nightmare, especially for people...