@grimm92
taken from StealableArtifactsSpawner.cs /scripts/items/decoration artifacts
Find spawn times:
public StealableEntry( Map map, Point3D location, int minDelay, int maxDelay, Type type, int hue )
// Doom - Artifact rarity 1
new StealableEntry( Map.Malas, new Point3D( 317, 56...