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  1. RedBeard

    Shearing Knowledge

    I released this on Orbsydia ages ago and relisted it at ForkUo. Lokai pulled it from my SA updates Upload located here. The variable carpet was a solution to the fact that she rewards you the ability to buy carpet pieces from her, which I couldn't figure out how to do. Anyways the one posted...
  2. RedBeard

    Best memories of UO.

    Pacific Shard - MoonGlow - Encyclopedia Magicka - server up. Just sit there with my packy picking up stacks of 999 regeants that players would drop because they go overweight while buying them in mass quantities. Having a hard time out running Poison Els on dial-up connection. Trying to...
  3. RedBeard

    Gargoyles Pickaxe

    The dull copper elemental is the only one that would ever drop 2 ore and the mining.cs covers that issue, but why are copper~valorite scripted to drop 2 ore when they never would? There was an event on Osi that spawned them with 25 ore and I believe they need to be scripted that way.
  4. RedBeard

    Gargoyles Pickaxe

    I remember them not dropping the 25 ore only 2 ore, otherwise I wouldn't mention it. Check out how I changed the code in the elemental below and I just tested it. It doesn't drop an additional 25 ore like mining.cs may suggest just 25 so the method in mining.cs you speak of doesn't work and...
  5. RedBeard

    Gargoyles Pickaxe

    I glad it got changed.
  6. RedBeard

    Gargoyles Pickaxe

    One my favorite characters my miner had high magery and used a heavy Xbow [mage weapon/elemental slayer] used to love hunting ore elementals while I was mining with Gargoyle pickaxe "....silly miner all that diggin' is for suckers!" ;) On OSI they dropped 25 ore. Needs to be adjusted in...
  7. RedBeard

    Shroud of the Avatar PreAlpha discount til 21st April

    Early access to Shroud of the Avatar has been discounted 25%. Steam Special Promotion: 25% Off Thru April 21 If you’ve been thinking about pledging to Shroud of the Avatar at the starting $45 Adventurer pledge tier (or buying one as a gift for someone), now’s a good time to do it over on Steam...
  8. RedBeard

    OSI Spawn (Mostly accurate) - XML

    you could remove the file that the command opens. Its not a lot of spawns to delete either if you know where to look. After you get it straightened out you can export all the xml spawners to an xml file to create your own spawn solution. Keep in mind these spawns are still not completely...
  9. RedBeard

    Why I think Pay to Win is Bad.

    2 cents = building a character is also a fun and rewarding experience, meanwhile many players try to rush through it or use short-cuts[annoying macroing]. They actually miss the point of this type of game. Between deco items, storage bonuses, and bonus land any shard should be able to generate...
  10. RedBeard

    Telekinesis spell

    levers and switches are ITelekinesisable to name one use and I suppose creating an ITelekenisisable Door may make it open. I liked the idea of the levers and switches for quests then I thought grabbing an inaccessable item (too far away or behind bars) would be kewl as well. Reminiscent of...
  11. RedBeard

    Gypsy Tent Camps & Moonstone Jewelry

    its in the items folder. Re-download package
  12. RedBeard

    Looking for SA scripts FiddlingTobin and more

    Here is flint quest, however, the brew and keg are just deco at this point. Feel free to rework the rewards to the proper functionality. ATM all I have done with Tobin is make the trap, I will release that here when finished if someone doesn't beat me to it. Look under script releases also I...
  13. RedBeard

    Random Name Gen For Weapons

    sounds pretty interesting
  14. RedBeard

    Random Name Gen For Weapons

    This has already been done look on runuo forums. Someone also intergrated this into the loot, check there for random weapon name gen for ideas. Honestly I have been wanting to create the new loot drops for Broadsword shards. Dungeon Shame Revamp I made all mobiles and the altars etc.. but there...
  15. RedBeard

    trying to link spawners

    you might be right dude, it might be the better way. It would make me have to craft one for each instance unfortunately. Thanks for the nudge, I need to start making headway with this.
  16. RedBeard

    trying to link spawners

    Im trying to make it where a specific mobile when is spawned, in turn spawns a static wall in place. If the mobile is killed the wall will despawn or disappear. but the wall will respawn when the mobile does as well.
  17. RedBeard

    Telekinesis spell

    Yes this would be very cool, I had problems making animation work, tried using throwing dagger as an example to no avail.
  18. RedBeard

    Telekinesis spell

    RedBeard submitted a new resource: Telekinesis spell - 'Grab' function Read more about this resource...
  19. RedBeard

    Telekinesis spell 2015-01-31

    Now the Telekinesis Spell will grab items in the world that are moveable, and place them into the caster's backpack. The weight of the item able to be moved is calculated by the caster's intelligence. Use it to reach items otherwise unreachable, quest scenarios etc... *Cannot* be used to loot...
  20. RedBeard

    New Skills

    Preparing leather! make a use of stretched hide deco items. Prepared leather has higher durability etc... Farrier(craft & replace horseshoes) with mounted loyalty. remember when unhappy mounts would buck you off probably with a Pker in pursuit :p

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