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  1. Yvan Major

    Problem adding reward

    I think you could just remove the BaseReward just put it like this should go: switch ( Utility.Random( 2 ) ) { case 0 :Add (new RunicSewingKit(CraftResource.HornedLeather, 30) ); break; case 1 :Add (new RunicSewingKit(CraftResource.BarbedLeather, 15) ); break; }
  2. Yvan Major

    OWLTR 4.0 for ServUO Pub 54

    Well you cannot use it like it is now, but you can add what you want in it easyer than before. I have a small problem to solve the Taming BOD because they are using mobiles instead of a craft table of items but for anything like woods, minerals and such crafting materials it's easyer. The...
  3. Yvan Major

    OWLTR 4.0 for ServUO Pub 54

    The BOD system work fine in the actual distro of ServUO, easy to add things if you have the latest distro i can add anything you want easy.
  4. Yvan Major

    Crafting Skills ignored by the Skillcap

    No one could use 2 weapons at same time but you need arms lore and things like that if you want a good crafter. I placed no total skill cap on mine but there is always other way to get around things you want them to be able to do or not. They could just create a new character also to get their...
  5. Yvan Major

    Crafting Skills ignored by the Skillcap

    I just made the totalskillcap higher. I dont think there is another way unless you want to create a second counter separate from other skills.
  6. Yvan Major

    Crafting Skills ignored by the Skillcap

    Depends on what you want to go over cap. Is it using an item, wearing an item, etc... ?
  7. Yvan Major

    Small Taming BOD *** SOLVED ***

    Ok i don't know if someone is able enough to fix this but here is the problem. 1) I changed all the taming BOD scripts to the same way the latest repo works. 2) I can create the smalls and larges has a GM, they fill, they turn in perfectly. 3) The larges are distributed correctly by the...
  8. Yvan Major

    File

    Hummm maybe its me that is missing something but when i replace the image number for the brown bear by the animation number 0x20CF by 0xA7 it doesn't show the correct thing on the bod, it show stone ankh.
  9. Yvan Major

    Replace GumpID *** SOLVED ***

    Hi again, I tried to replace the Trash - Cleanup Britannia container gump because its a barrel with the backpack gump but this line make it just unopenable anyone could point me in the good direction ? [Constructable] public CleanupTrashBarrel() : base(0x44F2)...
  10. Yvan Major

    File

    Thanks, managed to make the "item" tab working. One question, i created the data/bulk orders/animal taming/animals.cfg to use in the taming BOD. Using the codes given it show the name "Brown Bear Frame" ... is there a way to overpass that and show the name i want ? (Brown Bear) ...
  11. Yvan Major

    File

    Hi all, i dont know if anyone know an app or a site or even a way to get the "source code?" for any items in the data. I'd like to update the Taming BOD system and some of the codes are wrong. GiantSpider,0x25C6 FrostSpider,0x25C7 But actually the code 0x25C7 is a Ghost not at all a spider...
  12. Yvan Major

    Reward Title List ? *** Solved ***

    Thanks, so i will need to set a larger number to get to an empty one an define a title in my modified cliloc to fit. But thanks for the information !
  13. Yvan Major

    Reward Title List ? *** Solved ***

    Anyone know where i can "edit" the reward title deed list in Rewards.cs? RewardCollection.Add(new BODCollectionItem(0x14F0, 1157191, 0, 25, RewardTitle, 10)); RewardCollection.Add(new BODCollectionItem(0x14F0, 1157192, 0, 50, RewardTitle, 11))...
  14. Yvan Major

    Adding skill to an item *** Solved ***

    Thanks a lot, it compile correctly now.
  15. Yvan Major

    Trying to update Taming/Breeding system !

    Trying to update Taming/Breeding system !
  16. Yvan Major

    Adding skill to an item *** Solved ***

    Still not loading :( ------------------------------------------------------------------------------------------------------------------------ ServUO - [https://www.servuo.com] Version 0.5, Build 6552.22931 Core: Optimizing for 4 64-bit processors RandomImpl: CSPRandom (Software) Core: Loading...
  17. Yvan Major

    Adding skill to an item *** Solved ***

    I had no constructor... :D
  18. Yvan Major

    Adding skill to an item *** Solved ***

    RewardCollection.Add(new BODCollectionItem(0x13C6, 1157086, 0, 100, MiningGloves, 1)); RewardCollection.Add(new BODCollectionItem(0x13D5, 1157087, 0, 200, MiningGloves, 3)); RewardCollection.Add(new BODCollectionItem(0x13EB, 1157088, 0, 450, MiningGloves, 5));
  19. Yvan Major

    Adding skill to an item *** Solved ***

    I'd like +1, +3 or +5 to max skill that could go over cap. But the Skill + should be added in Rewards.cs i think like the ancient hammers who you add ...,10 ,15 ,20 at the end of line to add the skill + you want.
  20. Yvan Major

    Adding skill to an item *** Solved ***

    Sadly it does not compile, i tried to make it the same than AncientHammer but i dont know why it doesn't want to compile correctly. Modified it a bit again but this version still not loading...

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