Same for me for the latest:
Error:
System.Exception: Compiler failed to produce the assembly. Output: ''
at Microsoft.CSharp.CSharpCodeGenerator.FromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x0035e] in <a85c1a570f9a4f9f9c3d2cfa5504e34f>:0...
I found one of my very old archive that is still active:
- UOArchitect 2.6
- 2 libraries of numerous buildings
SOURCE: http://chunguang.free.fr/UOAR/
--------
UO ARCHITECT
UO Architect allows to building efficiently buildings for Ultima Online RunUO based servers. UO Architect come with a...
Thank you @Nefarious for your kind sharing.
I will look into detals from those links.
The first one may be interesting as it seems to contains buildings statics (that takes a long time to do, althought I remember I used a lot "UOArchitect" libraries for an accelerated setup approach).
Hello all,
I am looking for Maps+Statics for re-use in a new Shard.
Does someone would be ready to share an old or existing shard resources to accelerate such new shard dev?
This is similar to my "open" resource download published on...
Thinking of it at this stage.
What would it need:
- to do a server out of RunUO and an API
- server needs to manage requests and token limit for ChatGPT through a controlled message queue.
- If it work, a shard context explaination to the AI and how to interact at each character instance (not...
Hello,
> I read the limit is 200 maps (huge, right). Where does this number comes from? Packet protocol?
> As of 2023, was there some map generator attempts (create everything from sea, mountains, river, biotopes?)
Alchemy
DISCORD INVITATION: Join the calypso Discord Server!
Features:
Custom map (owned) and arts
Re-inveted skills
High tech weapons and armors
Virtual parallel world and hacking systems
Completly new alchemy system with thousands
Possibility to recruit and manage armies
Vehicles (earth, air, sea)...
it seems to be an error due to staidx & statics ?
Here are the common error I have done: mispelling the filename ( upper case /lower case), wrong map size, incompatiblle client version, login in the wrong facet...
The servUO code says that "SlowAStarAlgorithmé" is broken while i used it for years:
ServUO/MovementPath.cs at master · ServUO/ServUO · GitHub
Does anyone knows the problem?