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  1. jinh86

    Tile slicer

    Very useful tool, thanks a lot ^=^
  2. jinh86

    How to make item wide? so it blocks more tiles

    Hi, the standard way is to split the graphic in pieces that cover different tiles.
  3. jinh86

    Changing opening container sounds

    Those are handled Client-side. In ClassicUO for example they are handled in Data/Client/containers.txt For stopping the sound, I don't think there is a way but I might be wrong.
  4. jinh86

    Hello

    Welcome!
  5. jinh86

    Hello!

    Hello and welcome!
  6. jinh86

    Allow only custom clients to connect to my ServUO server

    You need to modify ClassicUO and send a new custom packet to the server on login. When the server receives the packet (whatever you decide to send, numbers, strings, etc.) it crosschecks it to what "it should be". If what the Client sent was correct, it should tell the player that everything...
  7. jinh86

    What would cause this error?

    If you're using a c# version < 6.0 you can't use string interpolation. I'd suggest you to update your code and migrate to a more recent version (there should be guides for servUO). If you don't want to, swap this line: with this line:
  8. jinh86

    MrRiots - Misc UO Art 3

    Nice ones, thanks for sharing!
  9. jinh86

    UOFiddler 4.9.12 (for animation creators)

    It's closed source cause probably the creator doesn't want to share his effort with others, if not the complete result. Understandable from some points of view, nothing strange there. For the Animationlist.xml, it's to save a list of your animations so that Fiddlers has them in the main list...
  10. jinh86

    hi!

    Welcome!
  11. jinh86

    It's me, hi!

    Welcome ^=^
  12. jinh86

    Hello All!

    Hello and welcome!
  13. jinh86

    Hello

    Welcome :)
  14. jinh86

    Salute from MrMatters

    Welcome ^=^
  15. jinh86

    Hail

    Welcome and good luck with the new adventure ^=^
  16. jinh86

    Hi There!

    Welcome ^=^
  17. jinh86

    Hello!

    Welcome ^=^
  18. jinh86

    BaseCreature speed and cpu usage

    As Voxpire said it's probably the pathing. The reason why the CPU increases when the speed increases it's because the pathing calculation rhythm also automatically increases. If 400 mobs need to move every X ticks, the CPU has to calculate the pathing every X ticks. Therefore, if you make the...
  19. jinh86

    How do you target things?

    If you call for Location and Map without any tie to who's Location and who's Map, the code will assume you're taking the properties from Item but you can't access them from there. If you want to add the SoylentGreen to a location you've to specify it with from.Location, from.Map, cause "from"...
  20. jinh86

    Animal Lore Gump Help

    Correct on the +1! Anyway white for sure works, but also any light (not much saturated) green can contrast that deep blue. You can also use a very light blue, but you already use it for the title (e.g., "Physical Attributes" kind of aquamarine). A non-shocking (lil dirt) white would be the...

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