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  1. RunUO/ServUO specific coding documentation

    I've collected some documentation which was made for RunUO but is still very much true for ServUO. Every package is html based, so will open in your browser, start it through the index.html file in each of them. It would be fantastic if someone has the time and energy to merge them and update...
  2. Quick How-to-get-the-source-and-compile

    I've updated the initial post. What ever happened to the planned Wiki?
  3. Returning to UO Emulation

    Hm got it to work, re-run Pandora with admin rights and now it created a profile folder and all works.
  4. Returning to UO Emulation

    Is there a way at least by ingame command to switch the map and travel to certain coordinates?
  5. Returning to UO Emulation

    No, I haven't managed to get it working, I had another question but that turned out obsolete. So still trying to get Pandora to work detecting the client. How should I point it to the client? It sees the mul files, but it doesn't detect that a client is running.
  6. Returning to UO Emulation

    (delete that, was nonsense)
  7. Returning to UO Emulation

    Ah awesome, a package with 7.0.20, great, thanks! One more problem now. I've got Pandora's Box (3.0.0.5) and it works on my Windows 8 64 bit (relief) but ... it does not detect the client (currently 7.0.15 with Razor removing the encryption). Could you maybe tell me why it isn't detecting the...
  8. Returning to UO Emulation

    I found that ... http://unorthodoxtactics.blogspot.com/2012/09/create-ultima-online-classic-client.html - but I don't have the patches. Anyone has a patch-repository link up to 7.0.23?
  9. Returning to UO Emulation

    What about tiledata changes? I read there are some changes in the tiledata.mul structure too with the uop files? So that won't work with the older mul-editor tools anymore then?
  10. Returning to UO Emulation

    I've a similar question: Since the map0.mul was obviously dropped somewhere along the line ... is there a way to convert a custom map0.mul to that uop file format? Or do I need to stick with pre-UOP client installs? Does anyone has the 7.0.23 installation, full package? I can't find a link...
  11. Downloaded and compiled core, fatal error on startup

    How do I export logs/errors if there is no crash? After all if a server runs somewhere remote I can't "look" at the server window?
  12. Downloaded and compiled core, fatal error on startup

    Ok, after changing DataPath.cs it is ok now. (why is there no information about that in the Readme.txt?) Still looking for a location where it place error logs.
  13. Downloaded and compiled core, fatal error on startup

    After years of UO hiatus I've bit time again and thought let's have a look what is going on in terms of UO emulation. Seems a lot has happened, even RunUO is closed! Now I've downloaded the ServUO github master and compiled the binary through the bat file, all ok so far. Then it starts the...
  14. How to upload a client or such?

    Unfortunately there are no external sites for more recent clients. And the clients are 3.3 MB, not so large huh? Plus the clients are downloadable at their time of release from EA freely anyway, so that is freeware in the end, is it not? I've never heard of EA attacking anyone who made their...
  15. How to upload a client or such?

    It seems to only allow me to link to external sources for anything in the "UO archive" section?
  16. Quick How-to-get-the-source-and-compile

    1. Download and install Git Tortoise (http://code.google.com/p/tortoisegit/wiki/SetupHowTo) & - if you use Windows - Git for Windows as described. 2. Create new folder "ServUO" 3. Right click folder "ServUO" -> "Git create repository here" -> Check box "Make it bare", Ok 4. Right click folder...

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