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  1. Please explain how to get the ServUO Distro for me?

    Unfortunately that link will take you to the unsupported SVN. If you want the release of Pub 54 you have to search thru several pages of previous commits. This is a very sore spot for me considering the rash of shit I got over a comment about it I made recently...
  2. Hardcore Mode Arcade Life System

    You missed some imports after the OnDeath section. I am at work now so I can't get to it for a little while. If you can't get it let me know and I will look at it on lunch.
  3. Hardcore Mode Arcade Life System

    That is in the settings section at the top of the playermobile.cs private int NHMAutoResAdj = 15; //Auto res base time, multiplied by the number of deaths.
  4. Hardcore Mode Arcade Life System

    I included an extra life token to be used for that. It was intended to be used as rewards for quests or achievements. [addtopack NHMFreeLife I will add a command to give players lives in case they are dead and can't use the token.
  5. Hardcore Mode Arcade Life System

    Nuggzy updated Hardcore Mode Arcade Life System with a new update entry: Hardcore Mode Arcade Life System Read the rest of this update entry...
  6. Hardcore Mode Arcade Life System - Hardcore Mode Arcade Life System

    Fixed a bug in the res location check. Fixed a bug in the gate information book to stop it from decaying. Added a gump to display deaths/lives and status messages.
  7. Hardcore Mode Arcade Life System

    The player tooltip Lives display is a bit buggy. When does this code update and can I force it to update, or can someone suggest a better way of displaying lives left? public override void AddNameProperties(ObjectPropertyList list) { base.AddNameProperties(list)...
  8. Hardcore Mode Arcade Life System

    Ok thanks
  9. Hardcore Mode Arcade Life System

    Hmm, not sure why that is. Did you have it working then switch your server to pre-AOS or was it a new import?
  10. Hardcore Mode Arcade Life System

    None of works?
  11. Hardcore Mode Arcade Life System

    Most gifts are per toon not one per account, this wouldn't work for those. The only way it would work would be to use an integer and increment it until they reach the number of toons they have on their account. Also some people might repeat the same gifts yearly, they would have to change the...
  12. Hardcore Mode Arcade Life System

    **WARNING** If you use the delete function you can open up yourself to exploits during gift giveaways. Make sure all your giveaways are checking the character age or doing a hardcore check. That's why there is a 7 day wait before you can delete a toon, so you can't make toon after toon...
  13. Custom Character Statue Maker

    Nuggzy submitted a new resource: Custom Character Statue Maker - Custom Character Statue Maker Read more about this resource...
  14. Custom Character Statue Maker 1.0

    This is s custom character statue maker. The base retains the material color, the statue is hued like your toon. You have the option to hue it as normal or a colored statue.
  15. Hardcore Mode Arcade Life System

    change all instances of this.Emote( from.Emote( To this.SendMessage( from.SendMessage( That will make it send a message instead of an emote. I used emote because there is less chance to miss it. As far as the player tooltip showing the life I will have to look at that and see what I can do.
  16. Hardcore Mode Arcade Life System

    Eh, I do ok but I have a lot to learn. What are you looking at doing?
  17. Hardcore Mode Arcade Life System

    Nuggzy updated Hardcore Mode Arcade Life System with a new update entry: Hardcore Mode Arcade Life System Read the rest of this update entry...
  18. Hardcore Mode Arcade Life System - Hardcore Mode Arcade Life System

    V 1.3 Added Kick/Delete functions once a toon is out of lives. Changed gate colors to avoid players thinking it's Tram/Fel. Added sounds to the gates. Updated the Gate Information book. Added/removed access level checks where needed.
  19. Hardcore Mode Arcade Life System

    Nuggzy updated Hardcore Mode Arcade Life System with a new update entry: Hardcore Mode Arcade Life System Read the rest of this update entry...
  20. Hardcore Mode Arcade Life System

    Mod to kick and delete player after lives hit zero. Add this to the top of PlayerMobile.cs private bool NHMKickPlayer = true; //Kick player when they are out of lives. private bool NHMDeletePlayer = true; //Delete player when they are out of lives. At the bottom of the...

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