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  1. Set stats depending which profession

    hmm strange First need to switch with places-priority method "SetStats" second its get variables from... I don't know where from Cause such variables even not exist in method SetStats
  2. Set stats depending which profession

    WA o_O Thanks I don't have this part Maybe i have an old version or i deleted it for some reason P.S. Interesting How they use the same "method" by adding one parameter
  3. Set stats depending which profession

    didn't find May be there is another way?
  4. Set stats depending which profession

    there is private static void SetSkills(Mobile m, SkillNameValue[] skills, int prof) { switch (prof) { case 1: // Warrior { skills = new[] { new...
  5. Set stats depending which profession

    Hi I would like to set fix Stats depending which prof. player choose in CharacterCreation gump So it works with race like this private static void SetStats(Mobile m, NetState state, int str, int dex, int intel) { var max = state.NewCharacterCreation ? 225 : 250;//...
  6. How to separate cancelation of cast From spells and scrolls?

    Thanks It works like this if (dropped is SpellScroll && !(dropped is SpellStone)) { SpellScroll scroll = (SpellScroll)dropped; SpellbookType type = GetTypeForSpell(scroll.SpellID); int Intgr=scroll.SpellID;//edited...
  7. How to separate cancelation of cast From spells and scrolls?

    public override bool OnDragDrop(Mobile from, Item dropped) { if (dropped is SpellScroll && !(dropped is SpellStone)) { SpellScroll scroll = (SpellScroll)dropped; SpellbookType type = GetTypeForSpell(scroll.SpellID)...
  8. How to separate cancelation of cast From spells and scrolls?

    no Its not works and I think you didn't understand me Let's try another way How to prevent from dragging-adding some SpellScrolls to a magic book?
  9. How to separate cancelation of cast From spells and scrolls?

    I want that some spells would cast only by using SpellScrolls I know how to cancel a cast of a spell But the problem is that in public WaterElementalSpell(Mobile caster, Item scroll):base(caster, scroll, m_info) "Mobile caster" and "Item scroll" are in the same script
  10. Looking for Advanced Character Token

    But I'm not sure if its compatible with Servuo Maybe it could make crush...
  11. Lokai Skills, Tree Harvesting, Building Construction

    [add AP_Event call command to put the gate
  12. Delete delay accounts

    Hello. I set delete accounts delay time to 0.0 in AccountHandler.cs but still get "7 days pass.." on gump in UO. I know that I can delete accounts in Saves/accounts xml. To delete in the gump is more comode...

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