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  1. Pinco

    EC Animations

    the missing animations are the "unarmed" version of the character and they are not available for the weapons on EC. For the positioning all I have are the top-left and bottom-right corner of the frames and the coordinates are relative to the center, but no data on the center coordinates in the...
  2. Pinco

    EC Animations

    @Vert-I-Go I think I found a way to calculate the tile center, here is the whip with the new center formula, let me know if it works correctly, thanks :D
  3. Pinco

    EC Animations

    @Vert-I-Go Ok, here is the first of the vd you requested, the whip. As far as I can see there are only 2 animation for the whip (1 for human and 1 for garg) not all the one you listed... anyway, give it a try and let me know if it can be improved :D If it works properly I'll upload the tiger...
  4. Pinco

    EC Animations

    If you're going to redraw them too then I guess you'll have no problems :D In any case, I'm still trying to figure out a way to determine the tile center so it doesn't have to be modified later... Basically I have a rectangle for the animation, then a smaller rectangle drawn inside (the frame)...
  5. Pinco

    EC Animations

    Ok, here it is my first try in exporting EC animations to vd. Since EC animations have more colors I had to downgrade them, and since EC animations don't have the center tile, I had to "guess" the center... so it's probably just not really ok and has to be moved, but better than nothing :D If...
  6. Pinco

    EC Animations

    yeah I've checked those files, but I'm trying to give the in-game name to the items because a part of the program will be like the UO Super Viewer where you can make a gif of your character and all :D The most annoying part would be to find the hair and horn types :/ As soon as I manage to...
  7. Pinco

    EC Animations

    Well after many hours of headbanging against that messed up code of uofiddler and some help from the colde of the old mulpatcher, I finally managed to load the vd files, so I just need to do the opposite to save a vd :D The real mess now is to give a name to all the animations (lots are missing...
  8. Pinco

    EC Animations

    Btw, if someone has the file structure or knows how to read the vd files let me know, for now I got lost in the uofiddler source trying to figure out the part where it loads the frame images :/
  9. Pinco

    EC Animations

    The frame rate is irrelevant, I've already extracted all the frame (that was the easy part), the problem was just a bug in the dll that reads uop files that was skipping 90% of them :D Basically EC saves inside the uop single files with an animation (like walk), then you have to group them all...
  10. Pinco

    EC Animations

    No, the dictionary is optional, it works without it as long as you don't need the file names... The problem is that it doesn't sees all files, but I managed to fix the bug a few minutes ago and solved the issue :) 1596394496 So in the end I torn apart the dll in search of the problem and found...
  11. Pinco

    EC Animations

    I'm trying to extract the sprites for the animations of the Enhanced Client. I've tried by using the old MythicPackage dll, which apparently works, until you check the animations extracted and you can easily notice that tons of them are missing... for example the human male has only 8 animations...

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