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  1. Ulmaria : Britannia Reborn

    We are an up coming custom map server that is a hybrid of new and old, we took the old map and redid everything. All of the original towns will be recreated and the land will be enhanced with new artwork and fixes for incomplete parts. We invite you to check out some screen shots and sign up to...
  2. Share your world building.

    Thanks. Will continue to build more and more :) All I can say is wow. That truly stands above the rest. Even better than Arx Obscura. You totally updated the graphics into that old 2d client. What a great job. When are you releasing?
  3. Share your world building.

    So, I have been working on a project where I am remaking Britannia for quite some time now. I am changing everything around and going for a more compact approach to building and focusing on detail rather than just sheer size. Here is the current map along with some screen shots.
  4. UltimaXNA: How Do We Install It...??

    Maybe a Kickstarter? I'd donate Another cool feature to keep in mind would be to allow larger z level heights and depths. This would open up possibilities to world builders to make very tall buildings and impressive cities. The current +127 -127 is quite restrictive.
  5. Abandoned/Donated Shards

    I'm the creator of Ulmaria. I'm actually working on a new Ulmaria map but you guys are welcome to use my work.
  6. Buttons for starting locations on map when entering Britannia?

    Hey tasanar, can you help me out? I tried doing what you said and it didn't effect it. Perhaps because I'm using the mountains legacy client?
  7. Buttons for starting locations on map when entering Britannia?

    Thanks man. I will try it when I get home.
  8. Buttons for starting locations on map when entering Britannia?

    How do I change/remove the locations of the buttons on the starting map when entering Britannia?
  9. UltimaXNA: How Do We Install It...??

    I would also like to use the XNA client. I asked the guy who's working on it (Zane) and he said that currently it's only compatible with ML clients. I am using client 7.0.10.3 so... I don't know if it would work with mine. I have a heavily modified client with a lot of art and a custom map...
  10. I need help with 2 things

    I doubt that program has a setting to make it restrict mounts to regions. :( I need a programmeeeer heeeelp ! :P
  11. I need help with 2 things

    I have my old runuo scripts where I have a level system put in and I have some custom settings in my region scripts where it won't allow mounts in towns or dungeons. I need help merging both those things into my current files. Can someone help me with this?
  12. How to remove gargoyle flight from the macros menu?

    Guess I have to wait until an open source you client comes out
  13. How to remove gargoyle flight from the macros menu?

    I also want to remove other things off of this menu but I can't figure out how. I checked in cliloc and gumps through fiddler. Am I looking in the wrong places? please help.
  14. Necromancer Signs

    adamg6284 submitted a new resource: Necromancer Signs - signs for necromancer shop Read more about this resource...
  15. Necromancer Signs 2015-10-25

    Now you can open your very own necromancer shop :)
  16. How to edit the house placement menu

    Ok so I edited the client side files and it worked. What exactly do I edit in the .cs file?
  17. How to edit the house placement menu

    I will look at the files you mentioned when I get home and see if it makes sense.
  18. How to edit the house placement menu

    Client side editing is not an issue as my shard is a custom map shard with custom art. Would you be able to help me out? I would like to put custom housing back in the game, it just has certain stuff I don't want available to build.
  19. How to edit the house placement menu

    I am trying to figure out how to remove certain tiles from the house placement like lava, water and swamp. How do I go about doing this?

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