Search results

  1. Apocalypse

    CentrED+ error

    Got it to throw this error: Error while freeing image. @E2533F8 info: = Width = 149px, height = 185px format= A8R8G8B8, Size = 107 KiB, bits @104FDEF8, Palette @00000000. Exception Message: Access violation. Maybe my tiles dare too big? What crazy is I have some truly massive tiles way before...
  2. Apocalypse

    CentrED+ error

    I'm not following what you're saying. I have to edit the flags in CentrED also?
  3. Apocalypse

    CentrED+ error

    Hey guys, so I put a boat load of new art into my UO files and got CentrED to see them. My only problem is when I'm scrolling through my new tiles, around a certain area (the last bit of my tiles) the tiles navigation bar turns black and my CentrED crashes... Does anyone know why it does this...
  4. Apocalypse

    UOFiddler Art.mul: WTF did i do?!

    I just now got them to display. I kept shutting it down and restarting it and opening free slots and all that and I hit, "reload items" a few times and they came up. Wierd.
  5. Apocalypse

    UOFiddler Art.mul: WTF did i do?!

    Hey guys, i added a bunch of item art to my art.mul via UOFiddler. my original art.mul file is 114 mb. My new one is 128mb. I replaced my art.mul file so that UOFiddler would see my new art but none of my new art is in the items menu now. What the heck happened? It shows that my file is...
  6. Apocalypse

    Hues Editing and Issues

    Ok so I couldn't find it in my servUO download but I replaced it with another one from a different version of Fiddler and now I can see the item when I test it on a color that's already in the hues but if I try to make a custom color, I still don't see it... Hmm...
  7. Apocalypse

    Hues Editing and Issues

    So when I look in my UOFiddler folder, I see it has the Ultima.DLL in there. You're saying i need a different one?
  8. Apocalypse

    Hues Editing and Issues

    Hey guys, So i have tried using UOFiddler and Hue Manager to change my hues. I see how it all works but both programs wont display any art so that i can see what the colors look like.. i have included some screens as to maybe get some help on this because i so far have had no luck.. maybe its...
  9. Apocalypse

    Maps

    UOL Might but its been a long time since i have done something like that..
  10. Apocalypse

    Dragon-Mod - reverse process

    there used to be a program that would convert MUL to BMP so you could mess with the original map... i never got it to work. I think it came with Dragon.
  11. Apocalypse

    Tram and Fel question

    Ok. Do we know what those files are though? Should I even touch them if I'm creating a custom map for that Map?
  12. Apocalypse

    Tram and Fel question

    You guys wouldn't happen to know what Map0x.mul is in the new client? When you pull apart the UOP map file, maps 0-2 have a second file with an x. Did the map sizes increase or something?
  13. Apocalypse

    Tram and Fel question

    Ok good to know! Thanks guys!
  14. Apocalypse

    Tram and Fel question

    Thanks for the reply! Are we talking hard coded UO or hard coded ServUO?
  15. Apocalypse

    Tram and Fel question

    Hey guys, had a quick question. Are Tram and Fel linked in anyway? The reason I ask was because I was tossing around the idea.of redoing the Fel map to a custom one because of its large build space. I just wasn't sure if it would mess up Tram. I know they are different MUL files altogether...
  16. Apocalypse

    UOFiddler mass import?

    Hey guys, I know there is a mass import plugin for UOFiddler that helps transfer art from one mul to another but is there a way to mass import a folder of bmps? I want to be able to click on a free spot in the items tab, click on my folder with all my new art and have it fill those tiles into...
  17. Apocalypse

    MULS: The Never Ending Story

    just not for rides huh? im just trying to figure out something for being able to use the newest for of UO and what customizing options i have available to me hahaha
  18. Apocalypse

    MULS: The Never Ending Story

    are there still monster anim slots available or is that gone too?
  19. Apocalypse

    MULS: The Never Ending Story

    i think we had functionality around 7.0.9 (ish) but then it started to go down hill... i just wanted confirmation on when it all dropped. I wouldnt even remember what to look for as far as slots for rideables anymore since its been forever and a day since i attempted such things.
  20. Apocalypse

    MULS: The Never Ending Story

    Grrrr... That's so lame... Someone needs to break into the files and change that :P. What was the last client that allowed us to add such things?

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