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  1. tass23

    Bye everyone *waves* :cool:

    Bye everyone *waves* :cool:
  2. tass23

    XML Level Items - Max Level

    If you do not have the full install for Xmlspawner, the KILLs are not registered. You will have perform Step 2 of the install: STEP 2: (recommended but not required) -------------------------------------- To take advantage of the XmlQuest killtask keywords KILL and KILLNAMED, one line must be...
  3. tass23

    Hostile mobs turning blue?

    No problem! Any more issues, just ask in the forums, or you can PM too if you like! Have fun! :cool:
  4. tass23

    Hostile mobs turning blue?

    Ah yes! Blues are Non-murderers. Criminals are usually just grey. So you need to make a Blue a Red and Criminal does not get you all the way there. Add KILLS/666 (or any number of KILLS, but 666 is a nice visual reminder that NPC is supposed to be a Red). Lich/name/a disgruntled library...
  5. tass23

    XML Level Items - Max Level

    XmlLevelItem is an attachment. You have to have an item with the attachment applied to be able to see any props to it. AddAttach XmlLevelItem After adding the attachment, use the GetAtt command and target the item. You should see all attachments on that item and be able to access each one. :)
  6. tass23

    Repo changes Pub 54 to Pub 57.

    I posted a version of it that I had that is stock ServUO. :) https://www.servuo.com/threads/servuo-pub-54-repo.14016/
  7. tass23

    Spawning, Decorating, Filling Your ServUO World

    This thread *might* be helpful, Candy! *fingers crossed* https://www.servuo.com/threads/v56-1-crash.11445/ Or this one... https://www.servuo.com/threads/new-zlib-librarys-and-hardware-random-number-generator.6541/
  8. tass23

    Trigger On Carried

    Hi *waves* If you using the latest ServUO, some of the Keywords no longer work (a lot of the Addons packages were removed). But I have had some instances where the item name was tricky to work with in a working Xmlspawer install. Usually the Raw name works. (the name you see when you hover an...
  9. tass23

    XML Spawner question

    Hi *waves* :) There are some other spawning systems that offer longer spawn periods, like weeks, months, and even years, *if* you want to go that route. The latest ServUO has a broken Xmlspawner system, so I have no idea if these Props still work, but... You will run into some *time*...
  10. tass23

    Repo changes Pub 54 to Pub 57.

    Sorry, all I have is the Pub 54 repo. 57 is where all the Xmlspawner changes were made, I believe though.
  11. tass23

    BME

    Still using Fiddler 4.6g myself. But, I also have the shadow stuff...you should have PM'd Lol
  12. tass23

    ServUO Pub 54 Repo

    I *think* you only need (and possibly only should) change the CFG files in Pub 54 and beyond. Anyone else feel free to correct me. But, one reason is that the path is typed incorrectly. Make sure the / is correct. Another is that you might have set the cs file first and then the cfg file and...
  13. tass23

    Can't edit spawner entries in the book

    You will either have to drop back to Pub 54 or 57 (not sure if 55 or 56 exist), or wait until someone updates Xmlspawner for Pub 58. :(
  14. tass23

    Can't edit spawner entries in the book

    Hi Adam :) If you happen to type something incorrectly in the entry, nothing will be saved. Is not the same as So doublecheck your syntax for spelling errors. Should a long entry be problematic, add the entry in stages, closing the book in between additions to "save" the entry to that point...
  15. tass23

    Food For Thought

    You could just convert the MIDIs to MP3s and use them that way. ;)
  16. tass23

    Merry New Year! Player houses are now Dark inside and require lights. ;) [ATTACH]

    Merry New Year! Player houses are now Dark inside and require lights. ;)
  17. tass23

    Add properties attachment not working properly?

    Hi Lem :) Items handle AddProperties a bit differently. Weapons and Armor work with AddProperties, but Jewelry for example only has GetProperties. So this attachment is only going to work on items that have AddProperties and not if it has GetProperties. :)
  18. tass23

    Using a spawner to start a spawner

    Hmm, not sure that TriggerObject would be helpful with this. If they were spawning off of HP or a property of a mob or another Xmlspawner, then yes. Otherwise the second Xmlspawner is looking at the SpawnCount to determine when to trigger and that could change very quickly. If a spell kills a...
  19. tass23

    Help adding atachment from script.

    No worries ;) But in that case, it is like this: XmlAttach.AttachTo( this, new XmlWeaponAbility( "Cat Scratch Fever", "BleedAttack", 10 ) ); //this (the Item), newXmlWeaponAbility (AttachmentType)("string Name" ("Cat Scratch Fever"), "string WeaponAbilityName" ("BleedAttack"), Integer...
  20. tass23

    Problem with RNDLIST

    Hi Will, SoTs are a bane...Universal Storage Keys cannot remove them properly, because of that decimal move. This is how they drop in a Champ: private ScrollofTranscendence CreateRandomSoT(bool felucca) { int level = Utility.RandomMinMax(1, 5); if (felucca) level += 5; return...

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