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  1. OWLTR 4.0 for ServUO Pub 54

    I have an issue with runic sewing kits that spawn from using gargoyle knives to create leather elementals. They appear and drop correctly, but when using them, they don't add any properties to crafted items. It looks like they are created here from RunicSewingKit.cs. Any ideas? case 104: {...
  2. Claim System Forked V 1.1

    First of all, thank you for the updates. Secondly, I'm having a slight issue with this. I don't want to use a gold bag, but I still want gold to go to the lootbag. It's in the loot list from [claim -t, but it's going to the main backpack, not the lootbag. I assume because there's no goldbag...
  3. Treasure of Tokuno Question

    I was looking through TreasuresofTokuno.cs and confused myself. I'm a beginner with C# and am not sure what to search about these formulas. Could someone explain to me what is happening in the following lines? AwardPoints(pm, (int)Math.Max(0, (bc.Fame * (1 + Math.Sqrt(luck) / 100)))); //This...
  4. Old Despise vs New and UO Expansion questions

    If I set my server to Mondain's Legacy expansion it looks like the updated dungeons (Despise Wrong etc) might not be the latest. If I wanted to keep ML, but use the latest dungeon or revert to the original dungeon, is that possible? I also noticed on ML expansion a lot of gargoyle items are...
  5. How to disable new vendor system?

    I want to disable the (new?) vendor system completely. I just want buy/sell prices to be as they are without adjustments based on volume sold/bought. I'm also not sure what the default 500 is? I want to start at 20 and double if it sells out or halve if not; like older UO. There wasn't an...
  6. 6 month bonus stats?

    I got a message on a toon about bonus stats for 6 months. Where is this found or adjusted? I didn't see it in the config options.
  7. Best way to add percent chance for all monsters to spawn special hue?

    I want any monster to have a small chance to spawn with a custom hue. The same hue for all of them similar to paragons. Would the best way to accomplish this be an edit to basecreature or can I use xmlparagon somehow? If I can use xmlparagon, I think that'd be best, but I don't want to remove...
  8. Looking for script "Destroyable Walls"

    I see the name in a files list, but the script is gone. Does anyone have this?
  9. Issues with custom currency/crafting ingredient

    Using ServUO. I'm trying to create an item based on an ingot that has a chance to drop from any kind of monster and then I can have vendor stones take that as currency. I also want to adjust some craftable items to use it as an additional resource in addition to the normal ingredients. I'm...
  10. House Increase Scroll

    I used the ExtraHouseDeed.cs file Violet Jay posted then edited my BaseHouse.cs and Account.cs files based on the extra house edits in the files Violet Jay posted. BaseHouse has 1 edit. public static int GetAccountHouseLimit(Mobile m) { //added extra house here...
  11. House Increase Scroll

    I can't say exactly what the problem was, but I upgraded to the latest release of ServUO and a slightly higher UO client. House increase appears to be working as it should for me now.
  12. What to edit to change the teleporter to Inquisitor's Resolution in Doom?

    I want to make the teleporter work just by running over it and just turn the puzzle off. I'm having issues if I just replace it with a new teleporter that I can't steal in the inquisitor room. I guess there's some code that you can't steal without doing the puzzle? I think I need to edit the...
  13. Classic Houses Disappear Except for Sign Posts

    I have version 0.5 and client is 7.0.23. Do you think one of these is the problem?
  14. Classic Houses Disappear Except for Sign Posts

    When I place a classic house, then run off screen and back, the house disappears leaving only the sign post. It seems to come back if I go to another server eg build house at Luna, go to Moonglow, and go back. Custom houses seem to be ok. I have been trying to add some extra house deeds and...
  15. House Increase Scroll

    I was attempting to get this to work on my ServUO. I updated BaseHouse, Account, and used the ExtraHouseDeed file posted. It says it increases the house slots, but I'm still limited to 1 house.
  16. ServUO Custom Castle & Keep Sized Housing?

    I'm looking to see if I can get this working myself. I implemented the above changes. I get the same result when replacing my MultiData.cs file. I don't see the house name appearing in the placement tool menu correctly, just an error message. Then when attempting to place the house, all I...
  17. Xanthos Shrink System Errors

    In the Utilities files, I get an error on the motd.cs file. The offending line AddLabel(205, 180, NewsGump.kDataColor, ((state.Flags & 0x10) != 0) ? "Samurai Empire" : (( state.Flags & 0x08 ) != 0) ? "Age of Shadows" : (( state.Flags & 0x04 ) != 0) ? "Blackthorn's Revenge" : (( state.Flags &...
  18. Bandage self

    Find this code in your Bandage.cs file public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } and put this code under it //This method added for [bandself command to call. public static...
  19. XML Level Item initial caps?

    I thought I set the initial item level to be capped at 10, then it would need level up scrolls after to get higher. This isn't working. Newly created levelable items keep gaining experience and leveling past 10. I haven't tried going to the max level yet, but I'm concerned that might be an...

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