Updated how the script will handle message formatting to allow shard owners to better control what a message looks like and what information it contains when it is relayed to other chat services through Matterbridge. Check the updated cfg file for more details.
kuoushi updated RCON for ServUO with a new update entry:
New Log Events, Compatibility with Matterbridge script, Two New Rcon Packets, Updated Config
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Main additions:
- Added compatibility with Matterbridge script (GitHub - kuoushi/ServUO-Matterbridge: A matterbridge connector for ServUO servers.)
- Added in long list of new log events that will be sent to target addresses
- Added two new rcon packets to add and remove log address targets
-...
A matterbridge connector for ServUO servers.
This library will allow ServUO server owners to relay chat to and from any of the chat services that Matterbridge supports. (Ex. Discord, Twitch, IRC, Mumble, Slack, Telegram, WhatsApp, etc.)
Please bring any issues up here and I will do my best to...
kuoushi updated RCON for ServUO with a new update entry:
New update and we're almost feature-equal with the base ServUO console now
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Last update for a little bit, but this one brings us close to parity with the ServUO console.
Main changes:
World broadcast supports access levels now
Kick/ban/unban command handlers added
Status returns a bit of simple information about the server
Online user list handler added
Added flag to...
Working on a bit more to make the RCON script useful. Adding in a bunch of new events (like world chat) that it will relay, and I've also set the specified chat channel as the default users will enter on log in.
As far as remaining console commands go, I need to implement status, staff...
The new packet allows the server to confirm ownership of a given account with a new in-game command. This doesn't allow anything just yet as the number of rcon commands are currently limited, but in the future this could be useful to allow players to interact with the server through their own...
Solved the issue the script was having with the save command, and this came with a lot of refactoring things in the code again to support and better clarify which packets require which kind of behavior. Also improved code readability a bit.
Next version will likely include the finished server...
Got the save system working for my rcon script, just had to rearrange when the response packet was sent. Going to refactor a bit to do the same fix for shutdown, then add in the status response packet before the next version is released. Going pretty well, all things considered.
I updated a few small parts of the script to make sure it works better with external bots, nothing too huge just some code refactoring.
Also, I've added a sample Python 3.8 bot that you can check the code for. It will also actually work as a Discord bot if you fill in all of the appropriate...