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  1. EFFECT offset

    Hey Xarva, did you check : - added the new MEFFECT keyword that allows moving effects to be specified. The syntax is MEFFECT,itemid[,speed][,x,y,z][,x2,y2,z2] When x,y,z is specified the moving effect will start at the location and move toward the target object. This syntax must be used as a...
  2. xmlspawner from file questions

    @Visam I was wondering if we could save any kind of attachment except xmldialog. I know the savenpc fonction, but I have some attachment to tag some players so they can trig specific things. I am asking for prevention purpose in case the server overwrite or erase players saved file. Do you...
  3. Trouble with xmluse

    Try to do both attach props with separate lines in the spawner. Well .. you should first attach the xmluse and give it a name. Then adding the value to the props with another lines : I test it, its working. All in subgroup 1 3 different spawner entry...

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