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  1. Dan

    New to ServUO

    Welcome!
  2. Dan

    Getting Started Issues with setup - I keep getting an error with razor launch about negative parameters

    The issue is with Razor. ServUO does not interact with the clilocs in a way that the new file format affects it directly. Older assistants might not work correctly anymore though, since after this announcement they changed how some files are structured...
  3. Dan

    Shard List

    It is looking for a specific file format, like jpg or png. That service seems to have their own for rendering so I would try something else. Example, here is the banner link for my shard and when you click it, it is just the direct link to that image...
  4. Dan

    Looking for some OSI Items that either arent scripted or arent here

    All of those except the confetti cannon and sleeping pets are in. Make sure you are looking at pub 58 and not pub 57 on the ServUO github.
  5. Dan

    Is ServUO C+ or C++?

    ServUO is written in C# and runs on the .NET framework. C# and .NET are the two things to look up and study.
  6. Dan

    Trying to read and understand

    https://github.com/ServUO/ServUO/blob/p58-wip/Data/TeleporterRegions.xml Yes, if using a totally custom map I would empty this out and populate it as needed. This is what allows for "item less" teleporters. You can also add teleporters by hand, if say setting up a temporary event, by typing...
  7. Dan

    IDOC Detector

    Looks great bud! Glad people are using and expanding on this script.
  8. Dan

    Bulk Order Point Deed

    Dan(Tasanar) submitted a new resource: Bulk Order Point Deed - A deed that rewards banked bulk order points Read more about this resource...
  9. Dan

    Bulk Order Point Deed 2023-04-18

    Deed that adds a predetermined number of points to a predetermined crafts bulk order banked point balance. Set scroll options in the code: private const int _Points = 100; // Set your points here. private const BODType _CraftSkill = BODType.Smith; // Set skill type here. Example: BODType.Smith...
  10. Dan

    Animal Lore Gump Help

    Try changing from to m
  11. Dan

    Crafting Skills ignored by the Skillcap

    Thanks, @PyrO - not perfect but by editing the packet I can make it so that by default it all shows but then when they click on Show Real it removes and hides trade skills. Not perfect but I can't see another way around the normal classic client adding up the values it finds. Cleaned the code...
  12. Dan

    Crafting Skills ignored by the Skillcap

    It works fine if you follow those steps posted. There are a few differences in the code from when this was posted but it otherwise works. Now what I did notice - It still counts the skill point totals in the skill client skill gump. Is anyone aware of a way to get it to not display here or is...
  13. Dan

    IDOC Detector

    You just need to convert the get; sets; over to the older format. I won't be supporting anything below .NET Framework Version 4.8
  14. Dan

    IDOC Detector

    You mean the automatic properties? C# Properties (Get and Set) I do not believe those are older but actually newer. What version of .net are you on? This: public string Name // property { get { return name; } // get method set { name = value; } // set method } = public...
  15. Dan

    IDOC Detector

    Dan(Tasanar) submitted a new resource: IDOC Detector - Public way to display shards house decay Read more about this resource...
  16. Dan

    IDOC Detector 0.0.1

    The Heritage Shard IDOC Detector: Searches all houses placed on a shard when double clicked and lets players know how many are "In Danger Of Collapsing" or "Greatly Worn". Changes color based on global house decay status: Green - No houses greatly worn on IDOC. Yellow - No houses IDOC but...
  17. Dan

    Repair bench needs to be repaired.

    https://github.com/TrueUO/TrueUO/blob/master/Scripts/Items/Addons/RepairBench.cs Do me a favor @Shazzy, copy and past this repair bench over to your shard and see if the issues are fixed. If they are I will push it to ServUO.
  18. Dan

    I need help from someone who knows scripts

    https://github.com/runuo/runuo/blob/master/Scripts/Engines/Quests/Uzeraan%20Turmoil/Mobiles/MilitiaFighter.cs The one from RunUO.
  19. Dan

    Custom Point System?

    !Enabled is handled by the Seasons system. Something in there was probably done incorrectly. Now we are simply avoiding all that and you can even remove your custom code from SeasonSystem and everything should still work fine.
  20. Dan

    Custom Point System?

    Try if (!Enabled || pm == null || bc == null || !CheckLocation(bc) || !CheckLocation(pm) || !damager.InRange(victim, 18) || !damager.Alive || bc.GivenSpecialArtifact) return; removing !Enabled if (pm == null || bc == null || !CheckLocation(bc) || !CheckLocation(pm) || !damager.InRange(victim...

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