So the one thing I miss about Outlands was the simplicity of gathering... They made it so you can just dbl click the tool then click yourself and as long as you were near something that can be harvested you would gather it.
I've been trying to figure out how they did it for months and this...
Grave Digging is a new harvest system that allows players to exhume bones, human remains, equipment, and other buried items from cemitaries throughout the world.
The common resources:
By default, necromancer reagents as well as bones and fertile dirt are gathered.
The gathering of Necromancer...
Hey, so I'm creating a new harvest definition, Grave Digging, for the Mining harvest system. I have the system mostly working.. The only real issue is that there's no cap on the number of resources that can be harvested from one vein and it just allows you dig at one grave infinitely.
Here is...
Originally Created By GreyWolf..I just Ported it over To ServUO and gave it an Update.. Tested and working... Just drop in a Customs Folder.
ReagentGathering.cs
//Created by Lord Greywolf
using System;
using Server;
using Server.Items;
using Server.Mobiles;
using Server.Targeting;
using...