Hello. Where damage from weapons and magic from stats and skills is taken into account (for example, I have a base of strength of 100 and intelligence of 100), but if I put on a thing +10 to strength or intelligence, then damage is taken into account only from basic stats and not from things...
Invokes skill, same as clicking the blue gem in the skill list, but with a command.
Some commands also have an alias, e.g. "disco", "discord", "discordance" or "hide", "hiding".
Skills Codex
Modify your character's skills based on its skills cap, without needing to train.
This codex is a basic implementation of the abstract SkillCodex class.
This codex is colloquially known as a "skill ball" by most.
Features a compact, responsive and easy to use interface...
In UO, the begging skill has always been a particularly underwhelming skill. While many of the skills, like anatomy or eval int, at least have a secondary function, begging has always felt useless.
This update is designed to make begging more fun to use and give it a function besides RP.
What...
Hi everyone!
I am trying to install "Lokai's Skill System" but I am getting errors like these: error CS0234: The type or name of namespace 'Factions' does not exist in namespace 'Server'. An assembly reference is probably missing. [C: \ ServUO-master \ Scripts \ Scripts.csproj] But I can't find...
Hello everyone! I hope you can help me, I would like to ask you how to create an interaction between two or more skills, let me explain: I would like to make sure that if Magery is higher than a certain value, then the skills Swordsmanship, Parryng, etc ... can arrive maximum to a tot. Can you...
Camping has always been an under utilized skill in UO and I wanted to make it a little more useful and fun to use. To do this, I've added items and perks to building campfires as well as introduced Outposts that can be placed around the world for skilled campers to find and upgrade for the...