Updating today to the latest SVN has changes to container, adding:
The byte gridloc
I have 2 errors left and I cant seem to get these figured out
This is the Squire System, for many of you that have this.
In SquireTarget.cs line 248:
and Squire.cs basically the same thing:
I cant seem to find another drop random example to get this figured out.
Any assistance is appreciated and I know others with the squire system will also appreciate a push in the right direction.
Thanks for the help!
Shazzy
Code:
public override bool OnDragDropInto(Mobile from, Item item, Point3D p, byte gridloc)
I have 2 errors left and I cant seem to get these figured out
This is the Squire System, for many of you that have this.
In SquireTarget.cs line 248:
Code:
squire.Drop( squire.Backpack, new Point3D( Utility.Random( 29, 108 ), Utility.Random( 34, 94 ), 0 ) ); //Randomly set them in their pack.
and Squire.cs basically the same thing:
Code:
Drop( Backpack, new Point3D( Utility.Random( 29, 108 ), Utility.Random( 34, 94 ), 0 ) ); //Randomly set them in their pack.
I cant seem to find another drop random example to get this figured out.
Any assistance is appreciated and I know others with the squire system will also appreciate a push in the right direction.
Thanks for the help!
Shazzy