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I was wondering how to go about making it so different types of guards spawn in different towns. I get the whole different facets you can do it but could you do it within the same map? Like in Felucca have Britain spawn the traditional warrior guards but in Trinsic spawn guards wearing different armor?

I have tried to look through different things to see if I could figure it out with regions but I am kind of stumped.
 
Look in the data folder for Regions.xml It gives the names for the different town regions. From that name you can use:

if (Region.Name == "Britain")
 
Look in the data folder for Regions.xml It gives the names for the different town regions. From that name you can use:

if (Region.Name == "Britain")

Doesn't work. I'm sure I'm going to have to make more references to something else in the map. I was looking in Base Vendor at how they change vendors to gargoyles in only Gargoyle City so I might have to do something more like that.

Edit: Can't figure out how to even make that work. Still stumped. Shoot.
 
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