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I am making a player training area and would like to make LP training boxes. I know I will have an issue of players taking off with the keys if I just place the key in the boxes like usual. I know you cant use the keys locked down, so I thought maybe put them on a keyring and have them instant respawn upon pick up like you would training weps. Im pretty new to learning xml spawners, is there a way to get the specific keyring im using with this set of keys on it as a target for this spawner? or can i make each specific key respawn instantly? Hopefully this makes sense.
 
I am making a player training area and would like to make LP training boxes. I know I will have an issue of players taking off with the keys if I just place the key in the boxes like usual. I know you cant use the keys locked down, so I thought maybe put them on a keyring and have them instant respawn upon pick up like you would training weps. Im pretty new to learning xml spawners, is there a way to get the specific keyring im using with this set of keys on it as a target for this spawner? or can i make each specific key respawn instantly? Hopefully this makes sense.
In the props of the xmlspawner, set your spawn range to zero, then change the min and max on spawn time to 1/3 (seconds) then add the keyname to the spawner like you would a mob.
Or just use this. :)
 

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  • LockpickTrainer.cs
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In the props of the xmlspawner, set your spawn range to zero, then change the min and max on spawn time to 1/3 (seconds) then add the keyname to the spawner like you would a mob.
Or just use this. :)
yes, I did find a tutorial on how to make it respawn instantly but I am very new to this so I couldnt figure out how to add the keyring with the lockbox keys on it to the spawner and if it would still work on the boxes if they constantly respawned.
spawn level 1 treasure chests could be a option
Thanks! this is a good idea too!
 

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