Shavronne
Member
i want a stone that will give skills when players are double click it. how can i set that stone. example : player click stone and getting 100 magery skill
using System;
using Server.Items;
namespace Server.Items
{
public class FakeStone : Item
{
public override string DefaultName
{
get { return "a Fake Stone"; }
}
[Constructable]
public FakeStone() : base( 0xED4 )
{
Movable = false;
Hue = 0x650;
}
public override void OnDoubleClick( Mobile from )
using System;
using Server.Items;
namespace Server.Items
{
public class FakeStone : Item
{
public override string DefaultName
{
get { return "a Fake Stone"; }
}
[Constructable]
public FakeStone() : base( 0xED4 )
{
Movable = false;
Hue = 0x650;
}
public override void OnDoubleClick( Mobile from )