I don't know why I'm having trouble with this. It seems like such a simple concept: Get a property from an item and if it's <= X, then send this gump to players within NamedRegion.
I've tried looking at SkillCheck.cs and several other scripts that involve mobilesInRange, but I can't get the property from the item AND send the gump to players. It seems it's one or the other.
Has anyone got a code example they could post that would show this particular method? I'd be able to apply that logic/code to what I have to work out errors from there. I'm SO close though...grr
I've tried looking at SkillCheck.cs and several other scripts that involve mobilesInRange, but I can't get the property from the item AND send the gump to players. It seems it's one or the other.
Has anyone got a code example they could post that would show this particular method? I'd be able to apply that logic/code to what I have to work out errors from there. I'm SO close though...grr