MoreBeer

Member
Hey there ServUO Community,


I’ve been quietly working on a custom Ultima Online server for the past 4.5 to 5 years, and this year, I finally decided it was time to bring it live and see if all that time and effort has paid off.


The project has been a true labor of love. Last year alone was spent entirely on customizing the map. It’s a smaller, focused world—with most of the development centered around the southern latitude—designed with the idea that this server might never have a massive player base. That’s intentional: I wanted to keep things manageable for staff while fostering a tight-knit, immersive community for players.


Right now, I’m looking for a few dedicated folks willing to donate 2–3 hours of their time to help test the starting area and early gameplay experience. Everything from monster spawns to quest rewards and progression systems has been carefully crafted, but outside feedback is key at this stage.




What I’m Looking to Test:


  • Early character progression – Designed so you can jump in and start building your character quickly.
  • Custom quest rewards – Earn Heritage Sovereigns from monsters and quests to upgrade skills and gear through the UO Store.
  • Daily quests – Keep players progressing with new goals and rewards each day.
  • Custom loot system – Unique gear tied to quests, better than Artires, and fully randomized to prevent farming a single piece.



How to Join:


Discord (No Website Yet)
Join the Discord for updates, discussion, bug reports, and feedback:
Join the UoGhostTown.com Discord Server!


Client Download (Includes Razor)
Download and drop into a New folder. Then Unzip in the folder. This will not effect any of your previous UO Clients, First time you run it, make sure to launch as Administrator so the JSON settings and Razor initialize properly.
Download UO Ghost Town Client




The server is still in its early stages of spawning, but the core systems are fully functional. I’ve tested everything solo and was able to build a character up in just a couple of hours of gameplay. Now I’m looking for outside feedback to see how the experience holds up from a fresh perspective.


There’s a lot more going on under the hood—custom systems, hand-crafted quests, randomized loot, daily rewards—but for now, I’d love your help focusing on just the first few hours of play.


Thanks for reading—and big thanks in advance to anyone who takes the time to help out!
 

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