Had an idea to make using say, a polearm vs. a knife make more sense than just swing speed and damage.
Really, when it comes down to it, there's not a terrible amount of difference in the speed of most weapons.
What if we had a " Weapon Reach "??
I love when games are realistic in that if you attack something and there's another guy standing next to the one you're attacking, he gets hit too when you swing your sword.
- Knives would only hit your target
- Swords, katanas would hit your target and anything standing to either side of it
- Polarms would hit the target, anything to either side, and behind the target
I was thinking a reduced amount of damage to Reach damage, but it would make taking on a large group way more fun.
Perhaps though, prevent it from happening when attacking players.
Really, when it comes down to it, there's not a terrible amount of difference in the speed of most weapons.
What if we had a " Weapon Reach "??
I love when games are realistic in that if you attack something and there's another guy standing next to the one you're attacking, he gets hit too when you swing your sword.
- Knives would only hit your target
- Swords, katanas would hit your target and anything standing to either side of it
- Polarms would hit the target, anything to either side, and behind the target
I was thinking a reduced amount of damage to Reach damage, but it would make taking on a large group way more fun.
Perhaps though, prevent it from happening when attacking players.