Fixed a potential issue with stack overflow exception when setting the skill gain bonus chance to 1.0 (100%)
Implemented handlers for modifying Gold loot on corpses and skill gain checks.
These features can be configured in the module options.
GoldLootFactor is a double type representing the percentage to increase corpse-bound gold.
A value of 0 disables the feature.
A negative value will decrease the gold amount.
The default value is 0.
To increase Power Hour Gold loot by 25%, set GoldLootFactor to 0.25
SkillGainChance is a double type representing the chance to perform an additional Skill check.
A value of 0 disables the feature.
A negative value disables the feature.
The default value is 0.
To give a 25% chance to perform an extra skill gain check, set SkillGainChance to 0.25
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