public class FallenOakTree : FallenTreePhase
{
public static void Configure() { RegisterHarvestablePhase(new FallenOakTree()); }
public FallenOakTree()
{
HarvestResource logResource = new HarvestResource(00.0, 00.0, 100.0, 1072540, typeof(Log));
HarvestResource oakResource = new HarvestResource(65.0, 25.0, 105.0, 1072541, typeof(OakLog));
HarvestResource ashResource = new HarvestResource(80.0, 40.0, 120.0, 1072542, typeof(AshLog));
HarvestResource yewResource = new HarvestResource(95.0, 55.0, 135.0, 1072543, typeof(YewLog));
HarvestResource heartwoodResource = new HarvestResource(100.0, 60.0, 140.0, 1072544, typeof(HeartwoodLog));
HarvestResource bloodwoodResource = new HarvestResource(100.0, 60.0, 140.0, 1072545, typeof(BloodwoodLog));
HarvestResource frostwoodResource = new HarvestResource(100.0, 60.0, 140.0, 1072546, typeof(FrostwoodLog));
PhaseResources.Add(0, logResource);
PhaseResources.Add(350, oakResource);
PhaseResources.Add(751, ashResource);
PhaseResources.Add(545, yewResource);
PhaseResources.Add(436, heartwoodResource);
PhaseResources.Add(339, bloodwoodResource);
PhaseResources.Add(688, frostwoodResource);
GraphicAsset asset1 = new GraphicAsset(0x3BC2, -1, 0);
asset1.HarvestResourceBaseAmount = 10;
GraphicAsset asset2 = new GraphicAsset(0x3BC3, -2, 0);
asset2.HarvestResourceBaseAmount = 10;
GraphicAsset asset3 = new GraphicAsset(0x3BC4, -3, 0);
asset3.HarvestResourceBaseAmount = 10;
GraphicAsset asset4 = new GraphicAsset(0x3BC5, -4, 0);
asset4.HarvestResourceBaseAmount = 10;
GraphicAsset asset5 = new GraphicAsset(0x3BC6, -5, 0);
asset5.HarvestResourceBaseAmount = 10;
GraphicAsset asset6 = new GraphicAsset(0x3BC7, -5, -1);
asset6.HarvestResourceBaseAmount = 10;
GraphicAsset asset7 = new GraphicAsset(0x3BC8, -4, -1);
asset7.HarvestResourceBaseAmount = 10;
GraphicAsset asset8 = new GraphicAsset(0x3BC9, -3, -1);
asset8.HarvestResourceBaseAmount = 10;
GraphicAsset asset9 = new GraphicAsset(0x3BCA, -2, -1);
asset9.HarvestResourceBaseAmount = 10;
GraphicAsset asset10 = new GraphicAsset(0x3BCB, -3, -2);
asset10.HarvestResourceBaseAmount = 10;
GraphicAsset asset11 = new GraphicAsset(0x3BCC, -5, 1);
asset11.HarvestResourceBaseAmount = 10;
GraphicAsset asset12 = new GraphicAsset(0x3BCD, -4, 1);
asset12.HarvestResourceBaseAmount = 10;
GraphicAsset asset13 = new GraphicAsset(0x3BCE, -3, 1);
asset13.HarvestResourceBaseAmount = 10;
GraphicAsset asset14 = new GraphicAsset(0x3BCF, -2, 1);
asset14.HarvestResourceBaseAmount = 10;
BaseAssetSets.Add(new GraphicAsset[] { asset1, asset2, asset3, asset4, asset5, asset6, asset7, asset8, asset9, asset10, asset11, asset12, asset13, asset14 });
}
GraphicAsset asset1 = new GraphicAsset(0x3BC2, -1, 0);
asset1.HarvestResourceBaseAmount = 10;
GraphicAsset asset2 = new GraphicAsset(0x3BC3, -2, 0);
asset2.HarvestResourceBaseAmount = 20;
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