Recent content by Vert-I-Go

  1. Vert-I-Go

    Mirror Mold

    Honestly when I made the script didnt look to far into it. But good catch on the exploit. feel free to make any changes and upgrades to it makes for a better script, so thanks for the update :)
  2. Vert-I-Go

    Two new animations working on [ATTACH][ATTACH]

    Two new animations working on
  3. Vert-I-Go

    Neverwinter Nights 2 to Ultima Online project

    Oh i would love to have the D&D dragons I will help you do the .vd files for those to get them done. Oh and a Displacer Beast been looking for that one FOREVER
  4. Vert-I-Go

    Neverwinter Nights 2 to Ultima Online project

    If only they had Tiamat and all the chromatic dragons and metallic dragons in there
  5. Vert-I-Go

    Orc brute

    Invisible stuff normally has to do with edited bodyconv file wasn't getting distributed correctly or something to that effect. Or check the mobtypes.conf file
  6. Vert-I-Go

    Raven Lord Mount

    Very cool. Nice work I know wow animations are a pain to scale and position correctly in the model viewer to get just right to export to get the files to make the vd file work
  7. Vert-I-Go

    Orc brute

    if need help making into vd files let mne know pretty easy once you get going Unfortunately the .vd is not formatted to Uo standard animations has way to many frames per animation blocks. Please reference thread Animations - Animation Information this will give you information on the correct...
  8. Vert-I-Go

    D&D God Banners

    Vert-I-Go submitted a new resource: D&D God Banners - D&D God Banners Read more about this resource...
  9. Vert-I-Go

    Gumps D&D God Banners 2024-12-25

    Gumps of Various Dungeons & Dragons God Banners: Examples: Lloth, Vandria Gilmadrith, Moradin, Deep Duerra & Gruumush 69 Banners in all.
  10. Vert-I-Go

    How to add custom animations to UO

    Animations are very tricky specially when you use lower numbers. Some slots are bugged from back in the day of first creation. If going to be adding new animations I would suggest using higher numbers. Also reading earlier the very first post there is a run animation for high animation creatures...
  11. Vert-I-Go

    Animation of a horse saddle

    I wonder if you might be able to create a brand new layer for mobiles like for monsters to show up. Like adding a barding layer for horses and stuff would be in the server core of course like Saddle = 0x1E would need its own packet I am assuming in the item.cs in server core
  12. Vert-I-Go

    Player Testers Wanted

    Sorry been personal things bad happening. Break ups and thihgs not been active such bad timing
  13. Vert-I-Go

    Player Testers Wanted

    Discord channel https://discord.gg/cVZ8n3tV
  14. Vert-I-Go

    Player Testers Wanted

    Sent message
  15. Vert-I-Go

    Spirit World?

    I know in the past years ago back in the RunUO forums there was someone who did a potion hallucination on that did almost this idea where made the screen go all grey or different colors. But was so long ago just breifly remember it.

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