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  1. It's all about the numbers

    Thanks so much, I was pretty sure it was time but wasn't sure what format it was. Thanks again, appreciate it.
  2. It's all about the numbers

    Can anyone tell me what the numbers (I've underlined and bolded) in this line mean? I will attach the full script. new StealableEntry(Map.TerMur, new Point3D(368, 605, 26), 4608, 6912, typeof(GargishBentasVaseArtifact)), I've added new artifacts to my shard and want them to auto spawn with...
  3. Addon Editor

    I'm using UOArchitect, and I just extract my addon and place it again and make the changes I want to it and then turn it into an addon again. A bit more cumbersome but it doesn't crash, so it works until there is a fix to this tool :)
  4. Bad Serialize - What now??

    Thank you both for your input, I changed line 1705 to a 1 as the 2 didn't work. I also added the sweet potato and coffee to the write and it worked great. Thank you thank you thank you. Pyro, the only way I can make scripts is if I find an old one that is kinda what I want then I can muddle...
  5. Bad Serialize - What now??

    I made this script from an old script I had, and it compiles with no problems, but when I add one in the game and the server restarts I get the following error. I hope this is an easy fix because I actually made that box have pages, (the one I started with did not) and I figured out how to put...
  6. Internal map cleaning - what not to do?

    No, no one seemed to be able to help on this issue.
  7. Warning on Script, to fix or not to fix

    I've been learning a bit by trial and error, sometimes I remove the offending line and it still compiles and works the way it was intended. Other times it doesn't so it's been an experience. Still need help with the ones above. Thanks
  8. house limit

    I have a servuo server and I changed it in basehouse.cs only and it worked. if (houses.Count >= 3) It was around line 3500 of basehouse.cs
  9. Warning on Script, to fix or not to fix

    Thank you so much! I really appreciate the help. I have a lot of these to fix, I'm guessing scripts were used to build other scripts and so the warning just kept going on and on and on. 1578504628 I have another couple of questions then. I also get this warning: \Scripts\Custom...
  10. Warning on Script, to fix or not to fix

    This is a warning I get for this script. Turkeyshooter.cs(34,37,34,42): warning CS0114: 'Turkeyshooter.OnHit(Mobile, Mobile)' hides inherited member 'BaseWeapon.OnHit(Mobile, Mobile)'. To make the current member override that implementation, add the override keyword. Otherwise add the new...
  11. World won't load error

    I've added a bounds.bin in the data/binary folder and I'm still getting the rest of the errors and the server won't start. I can't read code but I thought it was something to do with xml spawners that is the reason it won't start. I'm trying to remember if I made any changes to the spawners...
  12. World won't load error

    Yes, the working server also has that warning.
  13. World won't load error

    That's what I thought, so I unzipped a previous working copy of the server and bounds.bin doesn't exist in it either????
  14. World won't load error

    I'm getting this error now when my server restarts. I am guessing something is out of certain set bounds, but I don't know how to find out what it is.
  15. Darkness Once Forsaken is Now Open for Business :)

    All Christmas quests are open now. Come and check us out, you won't be disappointed, maybe overwhelmed, but not disappointed.
  16. UOFiddler Auto Closing

    I did this and in the folder I point it to I can see the Gumpart and Gumpidx files. I still haven't been able to figure out whats going on. :(
  17. UOFiddler Auto Closing

    I've done this, it's still closing when I attempt to look at the gumps. I'll have to keep playing around with it. I've just added some new art, so maybe I have to repack and unpack. 1575861489 Thanks I'll give this one a try.
  18. UOFiddler Auto Closing

    Every single time I try and click on the GUMPS tab in UO Fiddler it closes on me. I've downloaded a couple different UOFiddlers and all with the same issue? Any others have this problem?
  19. Personalized Items in Gift Giving

    Thank you so much, I will give it a try today. Really appreciate the help.
  20. Personalized Items in Gift Giving

    I want to give the snowman but I want it named the name of the player. I'm not sure how to put that in the script. Can anyone help? using System; using Server.Items; namespace Server.Misc { public class Xmas2019 : GiftGiver { public override DateTime Start {...

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