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  1. tass23

    anyone have a idea how to fix this error

    These two errors were fixed, which introduced more unfortunately. Both errors are specific to OWLTR and related to a distro merge in BaseCreature and BaseRunicTool. In BaseRunicTool.cs (scripts->tools), GetCraftableType. After public static in AssignElementalDamage method, add: //daat99 OWTLR...
  2. tass23

    How To Install "Completely Customizable Vendor" Script

    What exactly is not happening? Can you add other things to the vendor?
  3. tass23

    How To Install "Completely Customizable Vendor" Script

    You can add any item to the vendor and create a display item for it, yes. :) The tool assumes the properties it has when you add it to the vendor.
  4. tass23

    UO Custom Paperdolls (2nd Edition)

    I would be interested, just for the varying figures. :D
  5. tass23

    UO Custom Paperdolls (2nd Edition)

    When will these be available? I can appreciate that you have represented a lot of various body styles! That is really awesome!
  6. tass23

    To Return or Not To Return... Tis The Question !!!

    Hi HR :) Nice to see you are still around too ;)
  7. tass23

    anyone have a idea how to fix this error

    This went to PM, so the solution will be posted here once complete, as I am awaiting the reply. :D I believe the Runic errors are referring to GetCraftableType in BaseRunicTool.cs and Mule is referring to OnBeforeTame in BaseCreature.cs.
  8. tass23

    To Return or Not To Return... Tis The Question !!!

    It is tough to fully walk away. I tried and it did not stick! *Lol* But having the vets like me and others around is one thing, but having legends around, way better! ;)
  9. tass23

    Misc Personal Notes and Shortcuts

    Over the years I have gathered notes and shortcuts for various functions on a shard. Most of these are fairly common, and I can't guarantee they do or will continue to work with ServUO repos, but they can help point you in the right direction.
  10. tass23

    Code Calling All Customizers - Part 1: Custom Walls

    Alright, so after scouring around files for a day, I believe I have located the files that needed changing to allow for new custom items to be added to the house customization gump. I'm mainly dealing with doors and walls here, so let's stick with those two. ;) This will NOT work with the new...
  11. tass23

    Misc XmlDialog/XmlEdit, XmlQuestNPC, KILLNAMED Objective, XmlMobFactions

    tass23 created a new tutorial: XmlDialog/XmlEdit, XmlQuestNPC, KILLNAMED Objective, XmlMobFactions
  12. tass23

    Hooray for Vorspire - return of tutorials!

    and a huge thank you too! The data may be old, but so much of it is still very useful! Stop by and take a peak at knowledge from "the Ancients" ;) *Lol* ServUO -> Resources - >Tutorials @Voxpire
  13. tass23

    RunUO 2.2 - skilllock disabled

    Without seeing the server code, it is hard to guess what someone else set up. If it follows ServUO's directory structure, you probably want to look at Skill.cs in the Server folder. Any changes made there will require you to re-compile the core and not just restart the 'shard to take effect. :)
  14. tass23

    ServUO Pub 54 Repo

    Just getting back on the scene by then. ;) *LOL*
  15. tass23

    [ATTACH] New lighting system using colored lights. Added Mushroom lamps for fun. Over 30 new...

    New lighting system using colored lights. Added Mushroom lamps for fun. Over 30 new hues added too! (Pet Parrots have a total of 40 different hues now, with 19 new hues added!)
  16. tass23

    Unhide Effects

    Geez I loooooove that script! It adds such a magnificent level of RP to any 'shard! +1 Must Have! ;)
  17. tass23

    Shard Gifts: Custom Currency & Player Rewards for time spent online.

    Sorry! Thanks for letting me know! I had that fixed...seems I overwrote my fix while "re-organizing". *sighs* I will upload the correction momentarily. EDIT: Updated the resource with the proper code to drop the right amount when doubleclicked. :)
  18. tass23

    Stat Cap Total + Weapon/Armor

    No idea how that works, but you would think a config file would configure the data shown in all instances. Maybe that is only for running TC...? Not sure, but I know CharacterCreation and Harrower scripts had to be changed too, back in the "forgotten days". *LOL*
  19. tass23

    Spellbook Basket with ACC support.

    This Spellbook Basket was given to me by a friend from a 'shard they no longer had running. My 'shard also has ACC Spells installed, but I could not get the spellbooks to fully work from inside the Spellbook Basket. You could put the book in there, open it and cast from the button, but not from...
  20. tass23

    Stat Cap Total + Weapon/Armor

    One of the ServUO repos changed this....they made a PlayerCaps.cfg file in the root Configs folder. You have to edit it there and likely on Harrower.cs too

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