Search results

  1. Talow

    Error Megacliloc , help please

    Cliloc files contain string information (some with variable information) at an index, in your case the index 1151491, 1151756 and 1116209, the issue here is the index was not found in the file, thus the error, this is client side.
  2. Talow

    Old Tease 4

    works.
  3. Talow

    GetProperties Owner

    There's no mobile information passed to the method, you'd need another method that passes that information, or find another way to figure out who the owner is. It's an interesting thought for sure. May need to go to netstate or something like that to get the required information.
  4. Talow

    RunUO "Our Journey Has Ended"

    I already migrated all my scripts over to both ServUO and PlayUO as I kind of expected this to happen at some point.
  5. Talow

    Working on LOT mobiles, sound issues

    There is a sound command IIRC you put the sound as the argument. Also it seems the client renumbers them different from the file, skipping any missing entries from what I've been able to tell when comparing fiddler with the numbers in the client using the command. Hope that helps.
  6. Talow

    Gump Background Reference

    I don't use or plan to use EC
  7. Talow

    Gump Background Reference

    Honestly for me I use GumpStudio, but I've generally got the idea in my head and I look for images that work with what I see in my head. After that I end up saving a .gump file to open when I want information about a gump I made without having to load up the server, however the actual scripting...
  8. Talow

    blocking creature.

    I would like to see screenshots of the way people have used this base. I'll try to get a screen of one of my uses of it later today.
  9. Talow

    Item Creation for First Character

    There are many ways to get this effect. I love the way everyone is sharing them all.
  10. Talow

    Item Creation for First Character

    yeah that made it confusing I'm sure. I didn't see your post last night Tukaram. However the misc/charactercreation.cs script is using the same event to create the character. It is easy enough to create a new script or edit that one but either way it'll still be happening on the same event.
  11. Talow

    Item Creation for First Character

    Most of what you said is correct Jack, and while yes most of the time you want to use Initialize method to add to the EventSink, the truth of the matter is no, it wouldn't need to be in that section, an example would be you could have a command that has a static "CharacterCreatedEventHandler"...
  12. Talow

    Item Creation for First Character

    EventSink.CharacterCreated += new CharacterCreatedEventHandler(EventSink_CharacterCreated); This line is the one that tells the script what method to run when a new character is created. The method that's being called is EventSink_CharacterCreated, however there's no method with that name in...
  13. Talow

    Player Book Publishing System

    scandalous
  14. Talow

    Player Book Publishing System

    That would work, but they won't be dressed or anything.
  15. Talow

    Player Book Publishing System

    Sure you can change it out, it's not really using the Merchant stuff anyways. It was just a referance so I didn't need to dress the NPC and stuff in the code, First remove(delete) any publishers you have out, change Merchant to what you want it based off of then loaded it. Any books you already...
  16. Talow

    Server Crash

    Good, I wanted to be sure wasn't something off with one of the newer servuo's updates.
  17. Talow

    Forcing Young Status

    Well first things first, you don't need to use the welcome timer. The Core uses events that you can hook into in order to trigger code. The first is the Initialize, this static method is looked for by the core and executed during the start up process. We use this method to add to the event skin...
  18. Talow

    Forcing Young Status

    I don't use the ServUO repo myself so I'm using what may be outdated info. However, the way I know it to work is in account.cs is a method RemoveYoungStatus. There's a timer that triggers it suitably called YoungTimer (also in account.cs) and when it ticks (every minute) it calls the checkyoung...
  19. Talow

    Forcing Young Status

    Question about this, as this script sets them to young as it should, do your new characters have a NewPlayerTicket in their bankbox?
  20. Talow

    Forcing Young Status

    we'll need more than that line of code to be able to help

Active Shards

Donations

Total amount
$0.00
Goal
$1,000.00
Back