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  1. Fraz

    Your hair is almost as long as mine! Keep up the good work!

    Your hair is almost as long as mine! Keep up the good work!
  2. Fraz

    Fraz Teleport System 1.0

    Also, was happy to discuss, create and test all the code that was suggested. I put a lot of time and effort to do this. I've been certain, since way back, it doesn't work.., at least without a certain amount of tweaking that isn't top on my priority list right now. What I was suggesting...
  3. Fraz

    Fraz Teleport System 1.0

    No!, the code above was the example of me saying this will not work moved out of the core.. even if you only use my original working method! Your example put into the working code gives sticky tele's as I am calling them, works too well.. Your example in this code results in teleport loop...
  4. Fraz

    Fraz Teleport System 1.0

    Test Result: Teleport Loop like the Point4D example above.
  5. Fraz

    Fraz Teleport System 1.0

    Yes, that method wasn't in the move, but was tested. I will try this just to be certain, but am quite certain of the result. (Sticky teleports that barely work.) I will try again though in case there is something I missed and post the result. Side Note: The data cannot be parsed correctly in...
  6. Fraz

    or a Snow Woman, I'm making two big snowballs right now! Guess what for?

    or a Snow Woman, I'm making two big snowballs right now! Guess what for?
  7. Fraz

    Fraz the most lethargic guy in mmorpgs. Frozen.

    Fraz the most lethargic guy in mmorpgs. Frozen.
  8. Fraz

    Geometry with Point4D

    Thanks! I do agree Point4D.cs is a good place for it. I really didn't set out to write this.. just sorta happened while working on the suggestions in the Teleporter resource I posted. My only thought at the time was that I should share this for everyone.. so its basically where I just quick...
  9. Fraz

    Geometry with Point4D

    Seeing how its just an edit to an existing file.. (not sure where your geometry.cs is..) I didn't bother doing anything.
  10. Fraz

    Geometry with Point4D

    Fraz submitted a new resource: Geometry with Point4D - Did you ever wish you had map included in a Point3D, now you do! Read more about this resource...
  11. Fraz

    Geometry with Point4D 1.1

    Replace Geometry.cs in the server folder with this file to have Point4D available for use. Point4D is (x,y,z,map)
  12. Fraz

    Fraz Teleport System 1.0

    OK.. to clinch it for me, I went and made Point4D, so it could include the map in the dictionary easily There are a few outcomes.. Using Normans suggestion Result: Fall through and when used, endless teleport loop. Using Lokai's second suggestion, Point3D and my Teleport List check Result...
  13. Fraz

    Fraz Teleport System 1.0

    The check is being done in the mobile CheckMovement, its actually the part of code that handles no transition of a sector, the code above it accomplishes the differences for sector transitions. I actually now think there was a check in that section as well, I don't remember if I removed it.., or...
  14. Fraz

    Fraz Teleport System 1.0

    Thanks Norman, I'll try that now.., sounds reasonable as to why it would just fall through.. I'll report back my findings.
  15. Fraz

    Work delayed an hour! I'll take it!

    Work delayed an hour! I'll take it!
  16. Fraz

    Fraz Teleport System 1.0

    Oh no.. its just falling through 90% of the time with this system.. Everything should be in place but the key check here.. if (Teleporters.m_TeleportersD1.TryGetValue(Location.X | Location.Y >> 16 | Location.Z >> 32 | Map.MapID >> 48, out tel)) just falls through like a Definition is almost...
  17. Fraz

    Idea for ServUo

    No but I am going to consider adding on for v1.1 or v1.2 with a system that lets you add/edit them and not have to restart. Perhaps with a gump of some sort. It was originally designed to handle mostly hard map locations that almost never change, but due to interest it might as well be improved.
  18. Fraz

    Fascinating

    Fascinating
  19. Fraz

    Fraz Teleport System 1.0

    I think I am in agreement with that DS.. ;)
  20. Fraz

    Fraz Teleport System 1.0

    Update.., it depends where I am at if it is working back and forth and it is very stubborn and takes much effort and moving around to teleport.. I'm not just quite giving up yet.. but this is being fairly stubborn.. lol The result is quite puzzling.., I wouldn't suspect it. Note: The original...

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