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  1. PigPen

    Greatly appreciated. I will try hard not to be a bug. * smiles *

    Greatly appreciated. I will try hard not to be a bug. * smiles *
  2. PigPen

    Custom Abilities for your monsters

    Okay . . and this is Extremely Weird. After trying everything from the most basic on up everything failed until I changed the creature from "MassapequaShaman" to "Masssham" or anything other than MassapequaShaman. If I use a different naming it works fine. I have no idea why this happens but...
  3. PigPen

    Hi. I just posted a problem I am having with a creature I created (edited) for use with your...

    Hi. I just posted a problem I am having with a creature I created (edited) for use with your effects. I don't think my problem is due to your scripts but who knows. If you have a chance . . please take a look. If you are busy . . np I understand. Thanks again . . loving your scripts.
  4. PigPen

    Custom Abilities for your monsters

    I can't believe I can't solve this problem. I'm sure the solution will embarass me because it must be something minor I should be able to find. However after 'triple' countless tries . . I still can't get this creature to spawn (using an xmlspawner). Every time I try to spawn it the spawner...
  5. PigPen

    Making something not useable

    Not at home atm but . . .can you do a Region check for the Jail region in the OnDoubleClick for the book then send a message and return before the book opens?
  6. PigPen

    Looking for wisdom (trying to make a dragon arrow proof)

    Thank you nipa for setting me on the right track. Here is what I found: 1) Your idea works except . . if the bow (weapon) has any properties added for MagicArrow or HitLightning etc then you need to edit BaseWeapon.cs like this example; public virtual void DoMagicArrow(Mobile attacker...
  7. PigPen

    Looking for wisdom (trying to make a dragon arrow proof)

    On my RunUO v 2.2 shard . . I have been trying to make a special Dragon that is impervious to arrows and bolts. I am probably way off, but the best my brain can think of for this is to use the 'OnDamage' section in the Dragon's script. My problem is . . my efforts are not working and players...
  8. PigPen

    Custom Abilities for your monsters

    On our shard: Coming soon . . . the Lenape people have regained a foothold on their indigenous lands of Massapequa with the help of sea dwelling Massapequa Dragons and other new found creatures. They have recovered many previously unknown treasures but ferociously defend them and their lands...
  9. PigPen

    Custom Abilities for your monsters

    As said above . . my thanks. *bows*
  10. PigPen

    Custom Abilities for your monsters

    Thank you Massapaqua. That was the fix needed. I just need to play around with the power and damages now to fit our shard and some quests I have in mind for the creatures involved. As mentioned before . . I intend recognizing you (and the 'historic' Massapaqua people) when this great...
  11. PigPen

    Custom Abilities for your monsters

    I have spent the past couple of days working with these scripts . . . amazing system for us. I did run into a few 'hiccups' but they were the result of us being a RunUO setup and having our own custom .MULs That said, there is one script I can't get performing the way I believe it was intended...
  12. PigPen

    Custom Abilities for your monsters

    Massapequa may have that answer. I just got it compiling error free and will be doing some tweaking and testing over the next few days. I do like what you are suggesting. Lets see if we can get that working as well. Cheers
  13. PigPen

    Custom Abilities for your monsters

    Okay Massapequa I finally got this project compiling. So . . for anyone else having trouble getting Linq to work on their server . . I hope this helps. I have a UO shard running with RunUO V2.2 and until now have been unable to compile and use scripts that need ' using System.Linq; ' I...
  14. PigPen

    Custom Abilities for your monsters

    Thanks Massapequa. I can't express how much this means to us. I have not touched anything to do with .NET Framework in over 10 years so don't believe a reinstall of it would be the problem. I wish I know more about it. It seems like maybe it should be embedded (if that's the right terminology)...
  15. PigPen

    Custom Abilities for your monsters

    Thank you. That solved all the compiling problems with the CustomAbility.cs script. So my final problems are with CustomAbilityList.cs and as you mentioned are most likely the result of my commenting out 'using System.Linq;' When I reinstate 'using System.Linq;' I get this (which I have seem...
  16. PigPen

    Custom Abilities for your monsters

    Hello and thank you for the fast reply. I appreciate the 'eyes of the make' looking at this for me. I am so excited to have this working for our group. Regarding //using System.Linq; I tried to get that running with my server a couple years ago and it did not work so I stopped trying. I'm not...
  17. PigPen

    Custom Abilities for your monsters

    PART ONE: I'm hoping for some help on this one. I found this very interesting submission from Massapequa. I would love to activate it on my shard but after three days tweaking the scripts for RunUO v2.1 I have hit the wall hard. Yes, I did realize Massapequa had written and tested the scripts...
  18. PigPen

    Curious thing about OnSingleClick

    I have a RunUO V2.1 server and recently I noticed that when some Items are SingleClicked they will flash a 'very fast' message indicating a missing Cliloc just before they display the item's intended "name". This 'very fast' message indicating a missing Cliloc only happens the very first time...
  19. PigPen

    Needing help with my 'private void Fill' section

    Thank you both 'Unlimited' and 'Spectre'. Combined you are really helping move this in the right direction for me. The "private bool m_PowderDropped" suggestion from 'Unlimited' works perfectly but the concern over Serialize/Deserialize did prove true because the bool status was not being saved...
  20. PigPen

    Needing help with my 'private void Fill' section

    Thank you 'Unlimited' for your eyes on this for me. While I did wonder if your suggestion would carry over after Reboots/Saves etc. it did look like a solution to my problem. However . . when I edited my script and tested it . . the problem persists. If the player opens the chest and takes out...

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