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  1. Denjiki

    7.0.47.0 Patch Craft Issue

    That appears to be the correct setting. Have you made any modifications to the crafting system at all?
  2. Denjiki

    Error 0x00000006 playermobile with that serialization

    Yeah, it's about time I learned how to really use the debugger. Thanks for the suggestion :)
  3. Denjiki

    Escortable Bulletin Board script not working for runuo 2.5

    You could also start a ServUO and try merging over custom scripts one at a time, I bet some of them would require little/no modification to work with ServUO. Of the custom scripts you have, you should decide which ones you actually use. Alot of the major runuo scripts have been converted to work...
  4. Denjiki

    Escortable Bulletin Board script not working for runuo 2.5

    I agree with dmurphy, but i'd also like to add that in case you haven't tried ServUO, you really should. There's been a lot of useful things added to ServUO that RunUO doesn't have, both in content and function. To be honest, I see no reason to use RunUO over ServUO at all unless you have an...
  5. Denjiki

    Error 0x00000006 playermobile with that serialization

    No problem -- thanks anyways :). We all make mistakes so no need to be embarrassed, it's pretty obvious i'm making one with my PlayerMobile script right now and I can't for the life of me figure it out.. I've probably been looking at it so long that i'm just frustrated and overlooking something...
  6. Denjiki

    Error 0x00000006 playermobile with that serialization

    How did you end up solving this? I'm having serialization errors and I think this may be the culprit for my problems as well because this is the last thing I changed under serialize/deserialize -- however everything appears in order as far as I can see so I'm stumped..What did you do?
  7. Denjiki

    My server Keeps Deleteing my Animals And Mobiles?

    No problem. Just try to remember anytime you start adding things under Serialize, you will probably have to increase that "version" by 1. I feel your pain, serialization was/is always a nightmare for me. I'm currently having serialization/deserialization errors myself, but I can't figure it out...
  8. Denjiki

    My server Keeps Deleteing my Animals And Mobiles?

    By the way, it might still ask you to delete things the first time you bootup the server after these changes, but anything you add to the world AFTER these changes should no longer cause errors.
  9. Denjiki

    My server Keeps Deleteing my Animals And Mobiles?

    Well, for one thing, you made edits to serialization and you didn't increase your version number. Any time you add things under a "Serialize" method, you have to increase the version number. Here is what I mean: public override void Serialize(GenericWriter writer) { base.Serialize(writer)...
  10. Denjiki

    New Dungeon in Destard?

    Yeah I think Swoo is right, it should be setup and accessible with ServUO. Also, you can make a free 14-day trial OSI account on the official UO site if you want to see what the dungeon is.
  11. Denjiki

    How do you get people connecting to server to patch?

    As far as I know, players connecting to your server simply have to have the UltimaLive igrping.dll in their UO folder and just connect to the server the same as any other. As far as the other bugs you've mentioned, I've not experienced any of them but that certainly doesn't mean they don't...
  12. Denjiki

    How do you get people connecting to server to patch?

    I'm not really aware of any servers that have patching methods, but if you're going to make/use custom maps you should be looking at using UltimaLive. There's detailed installation instructions on how to download and install UltimaLive on your server here...
  13. Denjiki

    Gargoyle Picaxe Hue fix

    Nice catch -- it looks like the gargoyle's pickaxe used to be hued correctly and the hue was subsequently removed. I'm curious as to why it was removed because as you say it IS in fact hued on OSI. This could probably have been posted in the bug reports section -- although it's not necessarily a...
  14. Denjiki

    Server crashing going to custom map

    That's just the folder containing the source code for ULive in case you want to compile igrping.dll yourself.
  15. Denjiki

    3d Client Missing Thread... NPC Issue

    After combing through that thread, it looks like this is a zip file containing files you need to make EC support work: https://www.servuo.com/attachments/ec-support-3-22-14-zip.1233/ I would try using those files and see if it works and if not read the thread and see if someone else...
  16. Denjiki

    3d Client Missing Thread... NPC Issue

    I'll let someone who uses the Enhanced client answer your question, however you really should not be pointing datapath.cs to the same folder that you use to open your client with. Having the server and your UO client using the same files at the same time can cause issues. Obviously if you're...
  17. Denjiki

    Server crashing going to custom map

    I think you misunderstand. Perhaps i should explain how ULive works. You have a folder that has all your map/statics, etc files that you point to in DataPath.cs so that your server knows where to look for them. You put in all the UltimaLive scripts in your server and make the edits to...
  18. Denjiki

    Server crashing going to custom map

    the link for the igrping.dll 98 debug file IS version 0.98, functions the same except it gives you the debug console. Might be a good idea to delete the contents of your C:\ProgramData\UltimaLive folder (it's hidden) and try to see if that works -- you've been logging in and out and trying so...
  19. Denjiki

    Hunter System - XMLAttachment

    This sounds like a really cool idea -- and one I think a -lot- of people would love. Runescape and UO are both in the nostalgia market, so this plays on that pretty heavily. Plus, even for those who haven't played Runescape (such as myself) it still provides really cool benefits and motivations...
  20. Denjiki

    Trying to get treasuremap chest into supplies script, don't know format.

    The reason you have to define the "level" is because of this: public XanthoriaBonusTreasureChest(string name, int level) As you can see, the parameters for the item are the name of the item in a "string" or text value, and "level" in the form of an integer. Later in, it takes the"level" you...

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