Search results

  1. arvoreen

    New and hope this is the rightish place.

    For #1, please post your vendor code that the player is attempting to get the bulk order from.
  2. arvoreen

    New and hope this is the rightish place.

    It would appear in Scripts/Items/Containers/TreasureMapChest.cs GetRandomRecipe() is using (or passing?) a value that exceeds the size of the list being worked with. Can you post your GetRandomRecipe()? SVN only shows: public static Item GetRandomRecipe() { List<Server.Engines.Craft.Recipe>...
  3. arvoreen

    Increasing whirlwind area

    a few lines below where you changed that range for it to make the list of targets: if ( !attacker.InRange( m, weapon.MaxRange ) ) weapon.MaxRange is probably 1 for most melee weapons, so may need to make that 10 as well. Good job editing the first post up to explain what you tried!
  4. arvoreen

    Increasing whirlwind area

    Post code that you try, and what it does/does not do as expected. Also make sure to reference full filenames/paths in relation to the Servuo directory, since there is no "Whirlwind.cs" anywhere, but a Scripts\Items\Weapons\Abilites\WhirlwindAttack.cs. Some people will see an incomplete support...
  5. arvoreen

    Smithing Press

    You shouldn't modify the BaseTool class, override the method you want to change in your child class. Then you can do your check just for range/visibility within your own method, skipping any backpack check, and show the craft menu thingy.
  6. arvoreen

    crash bug with custom script

    if (m_defender == null) { m_defender.Sick = false; m_defender.Contagious = false; Stop(); } Pretty sure if m_defender == null, attempting to set Sick/Contagious properties would cause a crash, since m_defender is null.
  7. arvoreen

    Crafting Chance

    Are you a human? Don't they get +20 to all skills? Could that be it? *edit: Nope, that's not it, you did your math in the wrong order. You need to do the division before the addition. So it'd be more like .5 + ((10/40) *.5) PEMDAS: Parenthesis, Exponents, Mult/Divi left->right, Add/Sub...
  8. arvoreen

    copper replacing gold ?

    You should post your solution, so if anyone else has a similar problem, they can find the answer by searching :) Nice work figuring it out!
  9. arvoreen

    Peacemaking OnTarget Crash

    Weird, my QuestHelper doesn't even have a CheckCalm method, and I just got ServUO a week or 2 ago. Is this something new/changed? Although I don't even see that method in the git repository @...
  10. arvoreen

    Peacemaking OnTarget Crash

    Do you know the situation causing the crash? At a glance from what you've provided, somewhere in the Peacemaking script a PlayerMobile is being cast (cast like being used as, not like spell cast) onto a BaseCreature object, which can't be done (since it crashed). Maybe post your peacemaking...
  11. arvoreen

    Stackable ItemIDs

    Correct, however that's where the ItemData.Flags and TileData.Generic comes in. If the item has that flag (this is based on the client, not server) in the tiledata, then it IS stackable, and can be pulled apart, etc. That's why I was looking to figure out what itemIDs had that flag.
  12. arvoreen

    Stackable ItemIDs

    Correct, however that's where the ItemData.Flags and TileData.Generic comes in. If the item has that flag (this is based on the client, not server) in the tiledata, then it IS stackable, and can be pulled apart, etc. That's why I was looking to figure out what itemIDs had that flag.
  13. arvoreen

    Stackable ItemIDs

    Thanks Enroq! It wasn't precisely HasFlags, but you pointed me towards ItemData which I hadn't discovered yet. To test this out, I made a copy of a bottle item and gave it an OnDoubleClick() like so: public override void OnDoubleClick(Mobile from) { if (from is PlayerMobile) {...
  14. arvoreen

    Stackable ItemIDs

    Is there a reference as to what itemIDs are stackable? From my searching I've come up with that they are flagged as "generic" in tiledata, but I haven't been able to figure out how to determine even that. Just tinkering around with some stuff, and wanted to make a stackable thing, and was hoping...
  15. arvoreen

    I like cake

    I like cake
  16. arvoreen

    Automated Staff Error...

    Have you tried changing IEntity to Object? From docs/types/Item.html (after running [docgen) it states virtual void OnRemoved( object parent )
  17. arvoreen

    Please verify me :)

    Please verify me :)
  18. arvoreen

    Hello

    Hello, I'm one of probably many coming here as it appears to be the liveliest place to indulge in RunUO based nostalgia. :) I don't run a shard, I tinker around with the sources now and then, and sometimes poke around the forums for interesting stuff/people that are looking for help. So, hello!

Active Shards

Donations

Total amount
$0.00
Goal
$1,000.00
Back