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  1. RedBeard

    NPC Guild Teleporter 2015-12-15

    thankyou to dmurphy for helping me with this. A little something to make NPC Guilds have some benefits. This one is to give Thieves Guild members exclusive access to locations others can't go. Can be changed to implement any NPC Guild. I'm making a thieves guild system somewhat like Skyrim...
  2. RedBeard

    Crash on npc moveover teleporter

    that did the trick thankyou.
  3. RedBeard

    Crash on npc moveover teleporter

    This seems to do what it is suppose to do. The problem is when an NPC steps on the teleporter it crashes the server: any suggestions? using System; using System.Collections; using System.Collections.Generic; using Server; using Server.Gumps; using Server.Misc; using Server.Mobiles; using...
  4. RedBeard

    Burrowing Ant Lions

    Nice... One small thing to fix. The Ant Lion regains some health when he burrows, making it harder to put him down each time his timer goes off he burrows and regains health. Having trouble fixing that atm. this is how I remeber them, it makes them more challenging. and you forgot to add the...
  5. RedBeard

    Poisonous Swamps

    Looks like you aren't checking for if player mounted. This would allow a player on any mount to not need the boots. I did this: // is the player wearing swamp boots and not mounted? Item shoes = from.FindItemOnLayer(Layer.Shoes); if (shoes != null && shoes is SwampBoots && !(from.Mounted))...
  6. RedBeard

    Spawn on Equipped

    that did come to mind. i was hoping to do it on the fly. xml spawner tutorials elude to this method but it doesnt work for me.
  7. RedBeard

    Spawn on Equipped

    spawner becomes active when pm has item equipped. not in pack.
  8. RedBeard

    Spawn on Equipped

    What is the proper syntax to spawn something only if a player has a specific item equipped. I looked at tutorials and i cant figure it out.. Just looking for the proper syntax please don't direct me to a tutorial
  9. RedBeard

    Staff of Corpse Summoning

    @Swoo this might be helpful. Can change the price sections to reflect charges instead and change it to a staff. The staff isn't rechargeable on Broad Swords shards. I would make it 1/1000 chance to get it as loot though, it can be a real game changer, wouldn't want many people having one...
  10. RedBeard

    Staff of Corpse Summoning

    http://ultimacodes.com/item/Undertakers-Staff-Code Specs of the item in question
  11. RedBeard

    Healing and OSI

    I remember someone trying to mess with this on runuo in bandage.cs to get bandage timer to 6 seconds, not sure if it was successful either. You might search there.
  12. RedBeard

    Healing and OSI

    It's doing a trigonometric function. Trigonometry: Sin, Cosine, Tangent Based on right angle triangle sin(θ) = Opposite / Hypotenuse used when the adjacent angle is unknown. This may create another decimal place. using double precision I've also read about a hyperbolic sine function which...
  13. RedBeard

    magic wands (fireball,lightning, etc)

    I made a custom one for telekinesis as well to make the rogue template more manageable, they should drop in chests.
  14. RedBeard

    UO Lore

    Are you referring to the runic alphabet? Or are you referring to runes. Runes: http://wiki.ultimacodex.com/wiki/Runes Runic Alphabet: http://ultima.wikia.com/wiki/Runic_Alphabet I made the runes of virtue . You would have to place them in your client with fiddler. I may release them as...
  15. RedBeard

    Sea Market

    Not everyone is using boat painters etc.... I made placeholders. If you read through the post I mention this. Technically most of the npc found at the sea market haven't been included in the svn.
  16. RedBeard

    dockmaster tips

    Here is one I posted is old school but doesn't require you to re-launch boat at same location you docked it. Not much editing necessary. https://www.servuo.com/threads/harbormaster.2283/#post-15291
  17. RedBeard

    Windows 10?

    My only gripe with windows 10 is I don't like Windows Defender and the new operating system won't let you permanently disable it. Unless you use this small program attached below.
  18. RedBeard

    Use delay issue

    Everything seems to work except for the use delay. using System; using Server; using Server.Mobiles; using Server.Misc; using Server.Network; using System.Collections; using System.Collections.Generic; using Server.Targeting; namespace Server.Items { public class WrongBedrollW1 : Item {...
  19. RedBeard

    Sea Market

    I uploaded the decoration file here https://www.servuo.com/archive/decorate-hs.316/. Download the package and follow instructions for decoration. This adds items, signs, seaweed etc.
  20. RedBeard

    OSI Spawn (Mostly accurate) - XML

    yes there are some deco issues Ive noticed as well some signs out of place missing gates on cemeteries, roof tiles. There was a fix for the citadel crate at some point but perhaps never implemented.

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