Search results

  1. PigPen

    Writing to a .log file

    Hey . . Thank you Juzzver! The command . . . [global interface name lastonline gametime where playermobile lastonline >= 10.12.2023 works perfectly if I could only get it to print the results to a file on my computer like 'activeplayer.log' Is that possible? if so what would I need to add to...
  2. PigPen

    Writing to a .log file

    Thank you for that Juzzver. That is useful information for sure and I really appreciate your time and reply. What I am really hoping to find is a way to send all the Character names to a .log file where those character names belong to an account that has logged in to the game during the past...
  3. PigPen

    Writing to a .log file

    I am getting ready for Christmas on my RunUO 2.1 shard . . and . . I have no idea how to do this: I have various items like Snowmen, Gift Boxes, Holiday Bells etc. that pop up during the Christmas Season but every year it is a real pain trying to determine which accounts are active and then go...
  4. PigPen

    Curious thing about OnSingleClick

    If you don't mind I will send you a 'PM' on this so we avoid kidnapping my own thread * smiles * I really appreciate your input on this and will endeavor to make the move to RunUO 2.5 After 13 years running my shard I cannot see making the giant leap to ServUO (as much as I would like to. *bows*
  5. PigPen

    Curious thing about OnSingleClick

    Thanks WhiteWolf . . I would love to be running on ServUO but . . . I have a highly customized shard with a lot of edits to .MUL files etc. As I understand it . . Making the move to ServUO would be a real mess for me and I would stand to lose the custom map work etc. Looks like I am stuck in...
  6. PigPen

    Greatly appreciated. I will try hard not to be a bug. * smiles *

    Greatly appreciated. I will try hard not to be a bug. * smiles *
  7. PigPen

    Custom Abilities for your monsters

    Okay . . and this is Extremely Weird. After trying everything from the most basic on up everything failed until I changed the creature from "MassapequaShaman" to "Masssham" or anything other than MassapequaShaman. If I use a different naming it works fine. I have no idea why this happens but...
  8. PigPen

    Hi. I just posted a problem I am having with a creature I created (edited) for use with your...

    Hi. I just posted a problem I am having with a creature I created (edited) for use with your effects. I don't think my problem is due to your scripts but who knows. If you have a chance . . please take a look. If you are busy . . np I understand. Thanks again . . loving your scripts.
  9. PigPen

    Custom Abilities for your monsters

    I can't believe I can't solve this problem. I'm sure the solution will embarass me because it must be something minor I should be able to find. However after 'triple' countless tries . . I still can't get this creature to spawn (using an xmlspawner). Every time I try to spawn it the spawner...
  10. PigPen

    Making something not useable

    Not at home atm but . . .can you do a Region check for the Jail region in the OnDoubleClick for the book then send a message and return before the book opens?
  11. PigPen

    Looking for wisdom (trying to make a dragon arrow proof)

    Thank you nipa for setting me on the right track. Here is what I found: 1) Your idea works except . . if the bow (weapon) has any properties added for MagicArrow or HitLightning etc then you need to edit BaseWeapon.cs like this example; public virtual void DoMagicArrow(Mobile attacker...
  12. PigPen

    Looking for wisdom (trying to make a dragon arrow proof)

    On my RunUO v 2.2 shard . . I have been trying to make a special Dragon that is impervious to arrows and bolts. I am probably way off, but the best my brain can think of for this is to use the 'OnDamage' section in the Dragon's script. My problem is . . my efforts are not working and players...
  13. PigPen

    Custom Abilities for your monsters

    On our shard: Coming soon . . . the Lenape people have regained a foothold on their indigenous lands of Massapequa with the help of sea dwelling Massapequa Dragons and other new found creatures. They have recovered many previously unknown treasures but ferociously defend them and their lands...
  14. PigPen

    Custom Abilities for your monsters

    As said above . . my thanks. *bows*
  15. PigPen

    Custom Abilities for your monsters

    Thank you Massapaqua. That was the fix needed. I just need to play around with the power and damages now to fit our shard and some quests I have in mind for the creatures involved. As mentioned before . . I intend recognizing you (and the 'historic' Massapaqua people) when this great...
  16. PigPen

    Custom Abilities for your monsters

    I have spent the past couple of days working with these scripts . . . amazing system for us. I did run into a few 'hiccups' but they were the result of us being a RunUO setup and having our own custom .MULs That said, there is one script I can't get performing the way I believe it was intended...
  17. PigPen

    Custom Abilities for your monsters

    Massapequa may have that answer. I just got it compiling error free and will be doing some tweaking and testing over the next few days. I do like what you are suggesting. Lets see if we can get that working as well. Cheers
  18. PigPen

    Custom Abilities for your monsters

    Okay Massapequa I finally got this project compiling. So . . for anyone else having trouble getting Linq to work on their server . . I hope this helps. I have a UO shard running with RunUO V2.2 and until now have been unable to compile and use scripts that need ' using System.Linq; ' I...
  19. PigPen

    Custom Abilities for your monsters

    Thanks Massapequa. I can't express how much this means to us. I have not touched anything to do with .NET Framework in over 10 years so don't believe a reinstall of it would be the problem. I wish I know more about it. It seems like maybe it should be embedded (if that's the right terminology)...
  20. PigPen

    Custom Abilities for your monsters

    Thank you. That solved all the compiling problems with the CustomAbility.cs script. So my final problems are with CustomAbilityList.cs and as you mentioned are most likely the result of my commenting out 'using System.Linq;' When I reinstate 'using System.Linq;' I get this (which I have seem...

Active Shards

Donations

Total amount
$0.00
Goal
$500.00
Back