Thanks for the kind words @RedRooster. Was a pleasure for sure. I as well look forward to see what everyone does. Will be available soon to talk on the ring teleporters. Message me in discord soon.
Toss it in the BaseVendor add a region change it will fire the sound change
public override void OnRegionChange(Region Old, Region New)
{
base.OnRegionChange(Old, New);
PlaySound(0x1FC);
}
The way I did this was without targeting. If you want targeting I would suggest looking into HitchingRope.cs and see how it is done. This one when you double click the item it checks for 100 diamonds in the backpack and if it can consume 100 of them then it performs the transformation.
using...
Any system that needs playermobile edits can be done with XML attachments. Some code has to be changed for obvious reasons but. Making an xmlattachment for all the information and changing basearmor/weps/clothing etc etc can use the xmlattachment code to make it so the system is technically drag...
Using XML Attachments you can make a simple attachment that holds the player level, current exp, Next Level and then attach it to the player when it is created or by some other means.
using System;
using System.Collections.Generic;
using Server;
using Server.Mobiles;
using...
This project has been in the making for a while now, and need a few active people to test out some of the things we have been doing.
Player Level System
Factions
Treasure Hunter System
Chest Of Change
Personal Vendor Stone
Item Mall Exchange
Limited Offer Store
Dark Guardian Room (Doom)...