Hello guys,
I've been trying to make a new system, let me explain first what i want to do, so you guys/gals could tell me if its possible to create it.
A "X" custom made bow with no properties, where when u double click it, it asks for you to click like 100 diamonds, then after u do that (diamonds in backpack) the "X" bow "transforms" into a new one, same "X"" bow but with spell channeling and a custom slayer type. (When u click with the old custom bow on the diamonds both will dissapear and the new one will appear)
I tried to find any similar script in ServUO scripts but i got no luck so far... maybe someone here could point me to the right direction.
What i already discovered or no:
To put the random slayer i gotta put something like that on "X" bow before clicking it(?):
if (Utility.RandomDouble( ) < 0.05) // 5% chance
{
BaseRunicTool.GetRandomSlayer();
}
Well anything further that is really welcome. lol
I've been trying to make a new system, let me explain first what i want to do, so you guys/gals could tell me if its possible to create it.
A "X" custom made bow with no properties, where when u double click it, it asks for you to click like 100 diamonds, then after u do that (diamonds in backpack) the "X" bow "transforms" into a new one, same "X"" bow but with spell channeling and a custom slayer type. (When u click with the old custom bow on the diamonds both will dissapear and the new one will appear)
I tried to find any similar script in ServUO scripts but i got no luck so far... maybe someone here could point me to the right direction.
What i already discovered or no:
To put the random slayer i gotta put something like that on "X" bow before clicking it(?):
if (Utility.RandomDouble( ) < 0.05) // 5% chance
{
BaseRunicTool.GetRandomSlayer();
}
Well anything further that is really welcome. lol