While this shard is currently being developed I am looking for people to help test out the content and systems that are available and give feedback. Sovereigns (store currency) can be earned or obtained via donations and by completing achievements or by joining in events. I do want to let...
This is something I created for a month long event. Place the crystal on any mobs. When a player gets a crystal he can either save or double click it and summon the boss where he is at. The boss has a chance to drop a custom Mask and another crystal for a weaker tamable dragon that looks like...
Automatically generates loot for all creatures in the game based on their calculated level. I attempted to get it as close as I could to the same level of levels generated through the manual system. The system works with Champions still as well.
The system provides for a more randomized...
Its basically your generic run of the mill killer bunny rabbit. Or it would be if I didn't decide to tackle on a bunch of various effects in order to try and make it stand out from the crowd, even if the coding is a bit on the simple side.
For starters, it has a breath attack where both...
animals
aura of flatuence
champion spawn
custom
killer rabbit
more than just a rehued bunny
shooting spears
throwing random crap
victory tune not included
This should be just a plug and play for anyone that has runuo. It is based off of one of the critters within... and it's just dyed purple.
Warning, this guy is mean... beyond mean. He's not your regular farm chicken!!
The Grove
Is a custom shard. With lots of stuff in it. Enjoy.
System Includes many types of things.
evo things and pet shrink things.
custom things
and standard things.
This shard was established in September 2011. It has been adapted from runuo and orb uo all the way here to servuo.
Things to...
Hey everyone and thanks for checking this out. All the credit goes out to who made the Random Magic Item Generator, this was very fun to play with!
I crated a bag called the Dusty Artifact Bag which is a simple drag and drop that pulls from a specific file from Random Magic Item Generator...
A modified TileData.cs which extracts also AnimID from TileData.mul.
I've seen quite a few people asking for a way to find a paperdoll gump for an item - with this TileData.cs you can use the added function TileData.GumpFromID(int itemID, bool female = false) to get the GumpID of an item...
Inspired from game called "Hartacon Tactics." This was my first attempt. I may expand on the project and add more variations and eye candy. Images included in this set
Example of them in use.