Gargl Kark
Initiate
Hi all,
I noticed two things and wanted to see if there is an update at GITHUB instead of fiddling in the code myself:
GK
I noticed two things and wanted to see if there is an update at GITHUB instead of fiddling in the code myself:
- in spawns/...xml (f.e. malas.xml) there are double entries, which eventually leads to 2 Gnaws, 2 Miasmas etc. being spawned. Is there an official fix for this?
- I noticed that named monsters want to run away when low on HP, which is not what I've experienced so far. How to correct this, so that they behave like paragon?
GK