I get this error. Can someone help me?
ServUO - [https://www.servuo.com] Version 0.5, Build 6344.19248
Core: Optimizing for 8 64-bit processors
RandomImpl: CSPRandom (Software)
Core: Loading config...
Scripts: Compiling C# scripts...Failed with: 1 errors, 1 warnings
Warnings:
+ custom/ACC Systems/Complete Spell System/-=+ 03 Systems/Avatar/AvatarSpell.cs:
CS0114: Line 115: 'Server.ACC.CSS.Systems.Avatar.AvatarSpell.SendCastEffect()' nasconde il membro ereditato 'Server.Spells.Spell.SendCastEffect()'. Per consentire al membro corrente di eseguire l'override di tale implementazione, aggiungere la parola chiave override, altrimenti aggiungere la parola chiave new.
Errors:
+ custom/ACC Systems/Complete Spell System/-=+ 03 Systems/Ranger/Spells/NoxBowSpell.cs:
CS0115: Line 101: 'Server.ACC.CSS.Systems.Ranger.RangerNoxBowSpell.RangerNoxBow.OnHit(Server.Mobile, Server.Mobile, double)': impossibile trovare un metodo adeguato per eseguire l'override.
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.
The error is printed in italian, however it says "You can not find an appropriate method to override"
I use AngelicFaith to transform into Angel but cant transform back not sure where the problem is in the script
I tried Tick count & utcNow but maybe I did that wrong this is what it looks like when I use spell
is this a bug or am not doing the right thing to transform back into Elf I assumed I just recast angelicform
using System;
using System.Collections;
using Server.Items;
using Server.Mobiles;
using Server.Spells;
using Server.Spells.Seventh;
namespace Server.ACC.CSS.Systems.Cleric
{
public class ClericAngelicFaithSpell : ClericSpell
{
private static SpellInfo m_Info = new SpellInfo(
"Angelic Faith", "Angelus Terum",
//SpellCircle.Eighth,
212,
9041
);
public override SpellCircle Circle
{
get { return SpellCircle.Eighth; }
}
public override int RequiredTithing{ get{ return 100; } }
public override double RequiredSkill{ get{ return 80.0; } }
public override double CastDelayFastScalar { get { return 1.0; } }
public override int CastRecoveryBase { get { return (Core.ML ? 5 : base.CastRecoveryBase); } }
public override TimeSpan CastDelayBase
{
get
{
return TimeSpan.FromSeconds(2.0);
}
}
private static Hashtable m_Table = new Hashtable();
public ClericAngelicFaithSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public static bool HasEffect( Mobile m )
{
return ( m_Table[m] != null );
}
public static void RemoveEffect( Mobile m )
{
if ( TransformationSpellHelper.UnderTransformation(m) ) TransformationSpellHelper.RemoveContext(m, true);
m.BodyMod = 0;
object[] mods = (object[])m_Table[m];
if ( mods != null )
{
m.RemoveStatMod( ((StatMod)mods[0]).Name );
m.RemoveStatMod( ((StatMod)mods[1]).Name );
m.RemoveStatMod( ((StatMod)mods[2]).Name );
m.RemoveSkillMod( (SkillMod)mods[3] );
m.RemoveSkillMod( (SkillMod)mods[4] );
m.RemoveSkillMod( (SkillMod)mods[5] );
}
m_Table.Remove( m );
m.EndAction( typeof( ClericAngelicFaithSpell ) );
}
public override bool CheckCast()
{
if ( Caster.BodyMod == 123 )
{
RemoveEffect(Caster);
if ( TransformationSpellHelper.UnderTransformation(Caster) ) TransformationSpellHelper.RemoveContext(Caster, true);
if ( Caster.BodyMod != 0 ) Caster.BodyMod = 0;
return false;
}
if (!TransformationSpellHelper.CheckCast(Caster, this))
return false;
return base.CheckCast();
}
public override void OnCast()
{
TransformationSpellHelper.OnCast(Caster, this);
if ( CheckSequence() )
{
RemoveEffect(Caster);
object[] mods = new object[]
{
new StatMod( StatType.Str, "[Cleric] Str Offset", 20, TimeSpan.Zero ),
new StatMod( StatType.Dex, "[Cleric] Dex Offset", 20, TimeSpan.Zero ),
new StatMod( StatType.Int, "[Cleric] Int Offset", 20, TimeSpan.Zero ),
new DefaultSkillMod( SkillName.Macing, true, 20 ),
new DefaultSkillMod( SkillName.Healing, true, 20 ),
new DefaultSkillMod( SkillName.Anatomy, true, 20 )
};
m_Table[Caster] = mods;
Caster.AddStatMod( (StatMod)mods[0] );
Caster.AddStatMod( (StatMod)mods[1] );
Caster.AddStatMod( (StatMod)mods[2] );
Caster.AddSkillMod( (SkillMod)mods[3] );
Caster.AddSkillMod( (SkillMod)mods[4] );
Caster.AddSkillMod( (SkillMod)mods[5] );
double span = 10.0 * ClericDivineFocusSpell.GetScalar( Caster );
new InternalTimer( Caster, TimeSpan.FromMinutes( (int)span ) ).Start();
IMount mount = Caster.Mount;
if ( mount != null )
mount.Rider = null;
Caster.BodyMod = 123;
Caster.BeginAction( typeof( ClericAngelicFaithSpell ) );
Caster.PlaySound( 0x165 );
Caster.FixedParticles( 0x3728, 1, 13, 0x480, 92, 3, EffectLayer.Head );
}
FinishSequence();
}
private class InternalTimer : Timer
{
private Mobile m_Owner;
private DateTime m_Expire;
public InternalTimer( Mobile owner, TimeSpan duration ) : base( TimeSpan.Zero, TimeSpan.FromSeconds( 0.1 ) )
{
m_Owner = owner;
m_Expire = DateTime.Now + duration;
}
protected override void OnTick()
{
if ( DateTime.Now >= m_Expire )
{
ClericAngelicFaithSpell.RemoveEffect( m_Owner );
Stop();
}
}
}
}
}
------------------------------------------------------------------------------------------------------------------------
ServUO - [https://www.servuo.com] Version 0.5, Build 6472.26597
Core: Optimizing for 4 64-bit processors
RandomImpl: CSPRandom (Software)
Core: Loading config...
Scripts: Compiling C# scripts...Failed with: 10 errors, 3 warnings
Warnings:
+ Customs/RunUO Archived Customs/custom detect hidden/CustomDetectHidden/CustomDetectHidden.cs:
CS0105: Line 14: The using directive for 'Server.Mobiles' appeared previously in this namespace
+ Customs/RunUO Archived Customs/life stone/Life_Stone_System/Life Stone System/Core/Core.cs:
CS0105: Line 12: The using directive for 'Server.Commands' appeared previously in this namespace
+ Customs/singles/[ServUO.com]-GraniteFurnessAddon.cs:
CS0105: Line 2: The using directive for 'System' appeared previously in this namespace
Errors:
+ Customs/[ServUO.com]-ACC Systems/ACC Systems/[ServUO.com]-ACC Systems/ACC/Icons Module/ApplyIcons.cs:
CS0234: Line 7: The type or namespace name 'CM' does not exist in the namespace 'Server.ACC' (are you missing an assembly reference?)
+ Customs/[ServUO.com]-ACC Systems/ACC Systems/[ServUO.com]-ACC Systems/ACC/Icons Module/IconInfo.cs:
CS0234: Line 4: The type or namespace name 'CM' does not exist in the namespace 'Server.ACC' (are you missing an assembly reference?)
+ Customs/[ServUO.com]-ACC Systems/ACC Systems/[ServUO.com]-ACC Systems/ACC/Icons Module/IconsModule.cs:
CS0234: Line 5: The type or namespace name 'CM' does not exist in the namespace 'Server.ACC' (are you missing an assembly reference?)
CS0246: Line 9: The type or namespace name 'Module' could not be found (are you missing a using directive or an assembly reference?)
CS0246: Line 62: The type or namespace name 'Module' could not be found (are you missing a using directive or an assembly reference?)
+ Customs/[ServUO.com]-ACC Systems/ACC Systems/[ServUO.com]-ACC Systems/ACC/Cast.cs:
CS0234: Line 9: The type or namespace name 'CM' does not exist in the namespace 'Server.ACC' (are you missing an assembly reference?)
+ Customs/[ServUO.com]-ACC Systems/ACC Systems/[ServUO.com]-ACC Systems/ACC/CastCommandsModule.cs:
CS0234: Line 5: The type or namespace name 'CM' does not exist in the namespace 'Server.ACC' (are you missing an assembly reference?)
CS0246: Line 9: The type or namespace name 'Module' could not be found (are you missing a using directive or an assembly reference?)
CS0246: Line 88: The type or namespace name 'Module' could not be found (are you missing a using directive or an assembly reference?)
+ Customs/[ServUO.com]-ACC Systems/ACC Systems/[ServUO.com]-ACC Systems/ACC/CastInfo.cs:
CS0234: Line 4: The type or namespace name 'CM' does not exist in the namespace 'Server.ACC' (are you missing an assembly reference?)
+ Customs/[ServUO.com]-ACC Systems/ACC Systems/[ServUO.com]-ACC Systems/ACC/CSS.cs:
CS0234: Line 9: The type or namespace name 'CM' does not exist in the namespace 'Server.ACC' (are you missing an assembly reference?)
+ Customs/[ServUO.com]-ACC Systems/ACC Systems/[ServUO.com]-ACC Systems/ACC/IconPlacementGump.cs:
CS0234: Line 7: The type or namespace name 'CM' does not exist in the namespace 'Server.ACC' (are you missing an assembly reference?)
+ Customs/[ServUO.com]-ACC Systems/ACC Systems/[ServUO.com]-ACC Systems/ACC/ScrollGump.cs:
CS0234: Line 6: The type or namespace name 'CM' does not exist in the namespace 'Server.ACC' (are you missing an assembly reference?)
+ Customs/[ServUO.com]-ACC Systems/ACC Systems/[ServUO.com]-ACC Systems/ACC/SpellIconGump.cs:
CS0234: Line 9: The type or namespace name 'CM' does not exist in the namespace 'Server.ACC' (are you missing an assembly reference?)
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.
I am getting this error when i try to load in the public gates. Note ive ripped out the spells and power scroll book as i am not interested in those at the moment. Also please forgive me if this has been looked over already. i am very new to ServUO and it has been years since i even messed with RunUO. Thanks for any support yall can offer me.
Scripts: Compiling C# scripts...Failed with: 2 errors, 3 warnings
Warnings:
+ Custom/ACC Systems/Central Memory/CentralMemory.cs:
CS0649: Line 231: Field 'CentralMemory.m_Module' is never assigned to, and will always have its default value null
+ Custom/Invasion System/InvasionMainGump.cs:
CS0169: Line 16: The field 'InvasionMainGump._mStartTimer' is never used
+ Custom/Invasion System/Invasion System.cs:
CS0414: Line 34: The field 'TownInvasion._AlwaysMurderer' is assigned but its value is never used
Errors:
+ Custom/ACC Systems/ACC Related/Public Gates/Gumps/PGGump.cs:
CS0103: Line 246: The name 'Factions' does not exist in the current context
CS0103: Line 246: The name 'Factions' does not exist in the current context
+ Custom/ACC Systems/ACC Related/Public Gates/Gumps/WTPGump.cs:
CS0103: Line 248: The name 'Faction' does not exist in the current context
CS0103: Line 248: The name 'Faction' does not exist in the current context
CS0103: Line 463: The name 'Faction' does not exist in the current context
CS0103: Line 463: The name 'Faction' does not exist in the current context
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.
Thank you thank you, thank you thank you..... (blabbers on)Here are updated working files. This system is not mine, the download and other files in this thread are too old for ServUO publis or corrupted. I just put the same fixes in as usual. I figured someone new would want a working copy for the latest ServUO.
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