Hello everybody i want to apologise in advanced for such a noob question but i cant for the life of me figure out how to add my own custom currency to monster drops if some one can point me in the right direction it would be much appreciated keep in mind im new thanks guys
if (this is Skeleton || this is Ghoul || this is Wraith)
{
PackItem(new NewCurrency(Utility.RandomMinMax(5,10);
}
public Type[] UndeadMonsters { get; private set; }
Artifacts = new[]
{
typeof(Skeleton), typeof(Ghoul), typeof(Wraith), typeof(Lich),
typeof(LichLord), typeof(AncientLich), typeof(BoneMagi)
};
First of all, it will be like 4344328432483x better if you used visual studio because then youll be able to see what errors are going on before hand.yes i want it like regular currency so i went with coping the silver.cs and change to my currency but i get this error
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