Jezika
Member
Ok, I have a script for a powerful boss type dragon. it is a variation of another script i found on the boards. its been tweaked and rearranged to suit the needs of my playerbase (ie. my family). I searched on Voxpires website to see how to do it but i am not exactly sure as to where i would place the new info and if it would be correct.
What I would like it to do is an area dmg effect like an aura or even when the dragon uses a magic attack it could trigger. on the H.S. exp, Charybdiss is being used to show how his special fx package can cause dmg using a water wave from how i am reading it, the wave is an attack. id like to do similar but have been unable to with my old set up (which is now long gone) but with fire, energy or poison. which are attacks on the special dragons.
I have attached a copy of 1 of the dragons, if you need the loot page or the other 2 dragons as well, i can provide them. again I am not the original scripter for the dragons but I have altered them to suit our needs.
Here is a copy of what Vorpsire stated on his forum which is making me think I should be able to create what i am looking to do. if not possible thats ok as well.
[quote author=Voxpire link=topic=35.msg83#msg83 date=1384758811]
No, he's part of High Seas, the video was taken on Pandora to demonstrate how the effects can be used, you can do it by using the WaterWaveEffect and giving it an EffectHandler that handles each point the effect processes, to find and damage mobiles, boats, etc.
Something like this, for example:
[/quote]
I know the stats on the dragon. this is not for a normal dungeon and he waits in a guarded dungeon with ample warnings. btw, hes fun to kill
What I would like it to do is an area dmg effect like an aura or even when the dragon uses a magic attack it could trigger. on the H.S. exp, Charybdiss is being used to show how his special fx package can cause dmg using a water wave from how i am reading it, the wave is an attack. id like to do similar but have been unable to with my old set up (which is now long gone) but with fire, energy or poison. which are attacks on the special dragons.
I have attached a copy of 1 of the dragons, if you need the loot page or the other 2 dragons as well, i can provide them. again I am not the original scripter for the dragons but I have altered them to suit our needs.
Here is a copy of what Vorpsire stated on his forum which is making me think I should be able to create what i am looking to do. if not possible thats ok as well.
[quote author=Voxpire link=topic=35.msg83#msg83 date=1384758811]
No, he's part of High Seas, the video was taken on Pandora to demonstrate how the effects can be used, you can do it by using the WaterWaveEffect and giving it an EffectHandler that handles each point the effect processes, to find and damage mobiles, boats, etc.
Something like this, for example:
Code:
new WaterWaveEffect( source, map, direction, range,
effectHandler: e =>
{
e.Source.GetMobilesInRange( e.Map, 0 ).ForEach( m => m.Damage( 100 ) );
}
).Send();
I know the stats on the dragon. this is not for a normal dungeon and he waits in a guarded dungeon with ample warnings. btw, hes fun to kill
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