public override void AddNameProperties(ObjectPropertyList list)
{
base.AddNameProperties(list);
#region FS:ATS Edits
if ( this.Tamable == true && FSATS.EnablePetBreeding == true )
{
bool nolevel = false;
Type typ = this.GetType();
string nam = typ.Name;
foreach ( string check in FSATS.NoLevelCreatures )
{
if ( check == nam )
nolevel = true;
}
if ( nolevel != true )
{
if ( this.Female == true )
list.Add( 1060658, "Gender\tFemale" );
else
list.Add( 1060658, "Gender\tMale" );
#region Iomega0318 FS Edits
if ( this.Controlled == false )
list.Add( 1060659, "Max Level\t{0}", this.MaxLevel );
else
{
list.Add(1060659, "Level\t{0}/{1}", this.m_Level, this.MaxLevel);
list.Add(1060659, "Loyalty\t{0}", ((this.m_Loyalty == 0) ? 1061643 : 1049595 + (this.m_Loyalty / 10)));
}
#endregion
}
}
#endregion
if (Controlled && !String.IsNullOrEmpty(EngravedText))
{
list.Add(1157315, EngravedText); // <BASEFONT COLOR=#668cff>Branded: ~1_VAL~<BASEFONT COLOR=#FFFFFF>
}
if (Core.ML)
{
if (DisplayWeight)
{
list.Add(TotalWeight == 1 ? 1072788 : 1072789, TotalWeight.ToString()); // Weight: ~1_WEIGHT~ stones
}
if (m_ControlOrder == OrderType.Guard)
{
list.Add(1060659, "Status\tGuarding"); //list.Add(1080078); // guarding
}
}
if (Summoned && !IsAnimatedDead && !IsNecroFamiliar && !(this is Clone))
{
list.Add(1060659, "Status\tSummoned"); //list.Add(1049646); // (summoned)
}
else if (Controlled && Commandable)
{
if (this is BaseHire)
{
list.Add(1060659, "Status\tHired"); //list.Add(1062030); // (hired)
}
else if (IsBonded) //Intentional difference (showing ONLY bonded when bonded instead of bonded & tame)
{
list.Add(1060659, "Status\tBonded"); //list.Add(1049608); // (bonded)
}
else
{
list.Add(1060659, "Status\tTame"); //list.Add(502006); // (tame)
}
}
if (IsSoulbound)
{
list.Add(1159188); // <BASEFONT COLOR=#FF8300>Soulbound<BASEFONT COLOR=#FFFFFF>
}
if (IsAmbusher)
list.Add(1155480); // Ambusher
}