Imagine

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Hello everyone! I'm having an issue related to schedules, but at the same time, I think it's very possible that it's an option I haven't been able to find within the Auto-PVP module. My problem is as follows:

These past few days, I’ve been creating invasions and assigning them their own schedules. I’ve successfully created an invasion for each day of the week, and they are perfectly functional and flawless in every way. However, my issue arose when I created my first tournament using the Auto-PVP module. When I assigned it its timer, curiously, when the time came, it triggered one of the invasions instead.

I believe I’ve been following the correct steps, as I had previously tested a tournament that worked perfectly. My only issue is the one mentioned: when creating the schedule for the tournament within its own options, it starts one of the invasions. What am I missing? I highly doubt it’s any kind of bug, given the quality of these implementations. If anyone knows where I might be making this mistake, I would greatly appreciate any advice. Thank you very much!
Attached tournament images.
 

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I think it is just a coincidence as each schedule is sandboxed, they wrap individual timers and do not share resources.
The battle must be Published before the schedule will be active, too.
 

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