Neshoba
Member
k so I want to increase the range on bandages so You don't have to be right on top of pets or whatever Your healing this is clip from bandage cs
namespace Server.Items
{
public class Bandage : Item, IDyable
{
public static int Range = ( Core.AOS ? 2 : 1 ); /// change here ?? and whats the numbers stand for ??
public override double DefaultWeight
{
get { return 0.1; }
is the core aos clip in several places they will need to be changed also if Im in right spot to increase the range or am I totally looking in wrong spot to increase the range ???
namespace Server.Items
{
public class Bandage : Item, IDyable
{
public static int Range = ( Core.AOS ? 2 : 1 ); /// change here ?? and whats the numbers stand for ??
public override double DefaultWeight
{
get { return 0.1; }
is the core aos clip in several places they will need to be changed also if Im in right spot to increase the range or am I totally looking in wrong spot to increase the range ???